[gd_scene load_steps=8 format=3 uid="uid://d2xigwib6hka4"]

[ext_resource type="Texture2D" uid="uid://ba2tcipuc8rdi" path="res://quare 2.png" id="1_thx02"]
[ext_resource type="Shader" uid="uid://c2p7rwspwqmr8" path="res://greyscale.tres" id="1_unkpb"]
[ext_resource type="Texture2D" uid="uid://barlie6sierj" path="res://square.png" id="2_odtey"]
[ext_resource type="Script" path="res://RechargeProgress.gd" id="3_gufwx"]
[ext_resource type="Texture2D" uid="uid://cqxvhnxgi4k7" path="res://1-Bit Input Prompts Pixel 16/Tiles (White)/tile_0357.png" id="5_isqlk"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_5a8v0"]
resource_local_to_scene = true
shader = ExtResource("1_unkpb")
shader_parameter/strength = null

[sub_resource type="AtlasTexture" id="AtlasTexture_lvo18"]
atlas = ExtResource("1_thx02")
region = Rect2(2.08165e-12, 2.08165e-12, 64, 64)

[node name="Quare" type="TextureProgressBar"]
material = SubResource("ShaderMaterial_5a8v0")
custom_minimum_size = Vector2(64, 64)
step = 0.1
fill_mode = 5
nine_patch_stretch = true
stretch_margin_left = 2
stretch_margin_top = 2
stretch_margin_right = 2
stretch_margin_bottom = 2
texture_under = SubResource("AtlasTexture_lvo18")
texture_progress = ExtResource("2_odtey")
texture_progress_offset = Vector2(2.08165e-12, 2.08165e-12)
tint_progress = Color(0, 0, 0, 0.443137)
script = ExtResource("3_gufwx")

[node name="prompt" type="TextureRect" parent="."]
self_modulate = Color(1, 1, 1, 0.552941)
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -17.0
offset_right = 23.0
offset_bottom = 40.0
grow_horizontal = 2
grow_vertical = 0
texture = ExtResource("5_isqlk")
