ape-ame/player-iamond.gd

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770 B
GDScript3
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extends "res://player.gd"
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var can_jump = true
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func _ready():
speed = 1200
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$"../".get_node("%Ability").add_child(preload("res://portal-ability.tscn").instantiate())
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update_animation()
if config.load("user://settings.cfg") == OK:
absolute_movement = not config.get_value("config", "relative_controls")
func _input(event):
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if event.is_action_pressed("jump") and can_jump:
can_jump = false
$"../".get_node("%Ability/Portal").start_countup(0.5)
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$Sprite.speed_scale = 1
$Sprite.play("jump")
await $Sprite.animation_finished
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$"../".get_node("%Ability/Portal").start_countdown(0.5)
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global_position = get_global_mouse_position()
$Sprite.speed_scale = -1
$Sprite.play("jump")
await $Sprite.animation_finished
$Sprite.play("idle")
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can_jump = true