boss update

This commit is contained in:
Ultrablob 2024-04-25 15:27:00 -04:00
parent c885095bc1
commit 0c0cc1d5f1
16 changed files with 201 additions and 295 deletions

View file

@ -1,13 +1,9 @@
[gd_scene load_steps=24 format=3 uid="uid://4sdwatj6up8i"]
[gd_scene load_steps=21 format=3 uid="uid://4sdwatj6up8i"]
[ext_resource type="Script" path="res://tar.gd" id="1_7s3by"]
[ext_resource type="Texture2D" uid="uid://d4cjh2d7wxdyp" path="res://tar_body.png" id="1_pwibo"]
[ext_resource type="Script" path="res://riangle_spawner.gd" id="2_h2r2l"]
[sub_resource type="AtlasTexture" id="AtlasTexture_sh8vt"]
atlas = ExtResource("1_pwibo")
region = Rect2(0, 0, 128, 128)
[sub_resource type="AtlasTexture" id="AtlasTexture_8xl5i"]
atlas = ExtResource("1_pwibo")
region = Rect2(128, 0, 128, 128)
@ -16,14 +12,6 @@ region = Rect2(128, 0, 128, 128)
atlas = ExtResource("1_pwibo")
region = Rect2(256, 0, 128, 128)
[sub_resource type="AtlasTexture" id="AtlasTexture_ygsgt"]
atlas = ExtResource("1_pwibo")
region = Rect2(384, 0, 128, 128)
[sub_resource type="AtlasTexture" id="AtlasTexture_poiv0"]
atlas = ExtResource("1_pwibo")
region = Rect2(1408, 0, 128, 128)
[sub_resource type="AtlasTexture" id="AtlasTexture_vc7mr"]
atlas = ExtResource("1_pwibo")
region = Rect2(1536, 0, 128, 128)
@ -84,21 +72,12 @@ region = Rect2(1536, 0, 128, 128)
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_sh8vt")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8xl5i")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_xmge8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ygsgt")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_poiv0")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_vc7mr")
}],
"loop": true,
@ -151,16 +130,17 @@ animations = [{
}]
[node name="Tar" type="Node2D"]
position = Vector2(386, 292)
script = ExtResource("1_7s3by")
[node name="Sprite" type="AnimatedSprite2D" parent="."]
z_index = 1
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_ufq3r")
animation = &"idle"
animation = &"spawn"
autoplay = "idle"
frame = 1
frame_progress = 0.467855
frame = 2
frame_progress = 0.819547
[node name="StaticBody2D" type="StaticBody2D" parent="."]