change score reporting
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5 changed files with 16 additions and 17 deletions
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@ -10,6 +10,7 @@ func _ready():
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spawn_loop()
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signal all_enemies_perished
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signal wave_complete
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func check_enemies_loop():
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var has_enemies = len(get_tree().get_nodes_in_group("enemy")) > 0
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@ -29,6 +30,7 @@ func spawn_loop():
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else:
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await get_tree().create_timer(wave.spawning_duration).timeout
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await get_tree().create_timer(wave.wait).timeout
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wave_complete.emit()
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$"../GameOver".text = "YOU WIN!"
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$"../Player".destroy()
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