boss fix
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100572749a
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11a54f2b94
22 changed files with 304 additions and 532 deletions
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@ -14,7 +14,7 @@ func destroy():
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queue_free()
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func _physics_process(delta):
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apply_central_force((global_position - player.global_position).normalized() * -200)
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apply_central_force((global_position - player.global_position).normalized() * -100)
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$ExplosionRadius.visible = false
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for body in $Explosion.get_overlapping_bodies():
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@ -42,4 +42,6 @@ func _on_explosion_body_entered(body):
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#print(body.name)
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if body.name == "Player":
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$Sprite2D.play("default")
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$ExplosionRadius.blink()
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get_tree().create_tween().tween_property($ExplosionRadius/Timer, "wait_time", 0.05, 1.5).set_trans(Tween.TRANS_CUBIC).set_ease(Tween.EASE_OUT)
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$ExplosionRadius.visible = true
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