added more waves
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16 changed files with 201 additions and 36 deletions
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@ -1,13 +1,9 @@
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extends Node2D
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func _ready():
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process_mode = Node.PROCESS_MODE_ALWAYS
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func _input(event):
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if event.is_action_pressed("restart") and $GameOver/Leaderboard/HTTPRequest.get_http_client_status() == HTTPClient.STATUS_DISCONNECTED:
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if event.is_action_pressed("restart") and $"../GameOver/Leaderboard/HTTPRequest".get_http_client_status() == HTTPClient.STATUS_DISCONNECTED:
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get_tree().paused = false
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get_tree().reload_current_scene()
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if event.is_action_pressed("quit") and $GameOver/Leaderboard/HTTPRequest.get_http_client_status() == HTTPClient.STATUS_DISCONNECTED:
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if event.is_action_pressed("quit") and $"../GameOver/Leaderboard/HTTPRequest".get_http_client_status() == HTTPClient.STATUS_DISCONNECTED:
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get_tree().paused = false
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get_tree().change_scene_to_file("res://main_menu.tscn")
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