no more gifs

This commit is contained in:
Ultrablob 2024-05-07 14:29:47 -04:00
parent 7db517ab17
commit 1be256e74c
112 changed files with 1034 additions and 570 deletions

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=7 format=3 uid="uid://c6ybtahxwpukd"]
[gd_scene load_steps=12 format=3 uid="uid://c6ybtahxwpukd"]
[ext_resource type="Script" path="res://bullet.gd" id="1_3q13i"]
[ext_resource type="SpriteFrames" uid="uid://ixubgtxowne7" path="res://bullets.gif" id="2_iifjj"]
[ext_resource type="Texture2D" uid="uid://fgfa8x6icumw" path="res://bullets.png" id="2_unua3"]
[ext_resource type="Texture2D" uid="uid://djfjdlri5xdkn" path="res://dotted line.png" id="4_h1jno"]
[ext_resource type="Script" path="res://TrajectoryDisplay.gd" id="5_0jcwc"]
@ -12,6 +12,42 @@ bounce = 1.0
[sub_resource type="CircleShape2D" id="CircleShape2D_b5cca"]
radius = 13.0
[sub_resource type="AtlasTexture" id="AtlasTexture_8myh4"]
atlas = ExtResource("2_unua3")
region = Rect2(0, 0, 40, 40)
[sub_resource type="AtlasTexture" id="AtlasTexture_ldqff"]
atlas = ExtResource("2_unua3")
region = Rect2(40, 0, 40, 40)
[sub_resource type="AtlasTexture" id="AtlasTexture_u3ov1"]
atlas = ExtResource("2_unua3")
region = Rect2(80, 0, 40, 40)
[sub_resource type="AtlasTexture" id="AtlasTexture_ia1sw"]
atlas = ExtResource("2_unua3")
region = Rect2(120, 0, 40, 40)
[sub_resource type="SpriteFrames" id="SpriteFrames_pacu6"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_8myh4")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ldqff")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_u3ov1")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ia1sw")
}],
"loop": true,
"name": &"default",
"speed": 7.0
}]
[node name="Bullet" type="RigidBody2D" groups=["bullet"]]
collision_layer = 2
physics_material_override = SubResource("PhysicsMaterial_xnhwp")
@ -30,9 +66,8 @@ texture_filter = 1
position = Vector2(-0.0234375, -0.00781251)
rotation = 1.5708
scale = Vector2(4, 4)
sprite_frames = ExtResource("2_iifjj")
animation = &"gif"
autoplay = "gif"
sprite_frames = SubResource("SpriteFrames_pacu6")
autoplay = "default"
offset = Vector2(7.05637, 10.7826)
[node name="TrajectoryDisplay" type="Line2D" parent="."]