shape update

This commit is contained in:
Ultrablob 2024-05-06 14:09:14 -04:00
parent 11a54f2b94
commit 2046fbff71
18 changed files with 467 additions and 46 deletions

14
main.gd Normal file
View file

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extends Node2D
var config = ConfigFile.new()
# Called when the node enters the scene tree for the first time.
func _ready():
if config.load("user://settings.cfg") == OK:
var player = load(config.get_value("gameplay", "class", "res://player-row.tscn")).instantiate()
player.position = Vector2(1920/2, 1080/2)
add_child(player)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass