revert update
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8 changed files with 13 additions and 28 deletions
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@ -21,4 +21,4 @@ func spawn_explosion():
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _physics_process(delta):
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apply_central_force((global_position - (player.global_position + player.linear_velocity * 3)).normalized() * -1200)
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apply_central_force((global_position - player.global_position).normalized() * -1400)
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