add new waves for real
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This commit is contained in:
Ultrablob 2025-02-06 14:49:13 -05:00
parent 90256944ab
commit 42e6881453
12 changed files with 80 additions and 19 deletions

View file

@ -56,7 +56,7 @@ func spawn(item: WaveEnemy):
print("Spawning Boss!")
spawn_loc = Vector2(1920/2, 1080/2)
else:
for i in range(100):
for i in range(1000):
var test_pos = Vector2(randf(), randf()) * Vector2(1920, 1080)
if not $"../CollisionCheck".is_clear(test_pos, item.check_distance):
continue