add new waves for real
All checks were successful
CI / build (push) Successful in 1m45s

This commit is contained in:
Ultrablob 2025-02-06 14:49:13 -05:00
parent 90256944ab
commit 42e6881453
12 changed files with 80 additions and 19 deletions

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=19 format=3 uid="uid://c3s8as813frjc"]
[ext_resource type="Script" path="res://shield.gd" id="1_ni0ln"]
[ext_resource type="Script" path="res://shield.gd" id="1_v4v4e"]
[ext_resource type="Texture2D" uid="uid://cc3nl13t7c4mj" path="res://eart-shield.png" id="2_2bt8h"]
[ext_resource type="Texture2D" uid="uid://dysewmpj8nvgx" path="res://eart-shield-break.png" id="3_1tta6"]
@ -113,7 +113,7 @@ radius = 25.1794
[node name="Shield" type="StaticBody2D" groups=["destructible"]]
scale = Vector2(3.5, 3.5)
script = ExtResource("1_ni0ln")
script = ExtResource("1_v4v4e")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_gcmwu")