This commit is contained in:
parent
8cb01d7918
commit
4ea08b1c5f
29 changed files with 697 additions and 17 deletions
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@ -9,7 +9,7 @@ var wave_count = start_wave
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func _ready():
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if start_wave != 0:
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await get_tree().create_timer(5).timeout
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await get_tree().create_timer(2).timeout
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waves = waves.slice(start_wave)
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spawn_loop()
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@ -9,8 +9,10 @@ func _ready():
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func _physics_process(delta):
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#global_rotation = $"..".linear_velocity.angle()
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$ShapeCast2D.target_position = to_local($"..".linear_velocity * 1000)
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points[1] = to_local($ShapeCast2D.get_collision_point(0))
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if $ShapeCast2D.get_collider(0) != null and ["Player", "Shield" if target_shield else "None"].has($ShapeCast2D.get_collider(0).name):
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points[1] = to_local($ShapeCast2D.get_collision_point(0))
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visible = true
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else:
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visible = false
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@ -3,5 +3,8 @@ extends Node2D
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var target: Node2D
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func _process(delta):
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if target:
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look_at(target.global_position + target.linear_velocity)
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if target and is_instance_valid(target):
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if target.is_class("RigidBody2D"):
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look_at(target.global_position + target.linear_velocity)
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else:
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look_at(target.global_position)
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BIN
eart-bubble.png
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BIN
eart-bubble.png
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34
eart-bubble.png.import
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34
eart-bubble.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://du4hmctktlccq"
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path="res://.godot/imported/eart-bubble.png-2fc5e96b7339e253e89864691565e3b2.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://eart-bubble.png"
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dest_files=["res://.godot/imported/eart-bubble.png-2fc5e96b7339e253e89864691565e3b2.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
eart-shield-break.png
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BIN
eart-shield-break.png
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eart-shield-break.png.import
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34
eart-shield-break.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dysewmpj8nvgx"
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path="res://.godot/imported/eart-shield-break.png-3237feb9c3d0823340d07b2ee9703679.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://eart-shield-break.png"
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dest_files=["res://.godot/imported/eart-shield-break.png-3237feb9c3d0823340d07b2ee9703679.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
eart-shield.png
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BIN
eart-shield.png
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eart-shield.png.import
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eart-shield.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cc3nl13t7c4mj"
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path="res://.godot/imported/eart-shield.png-3d03d60086a7a4ca3ffd8412d33b1963.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://eart-shield.png"
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dest_files=["res://.godot/imported/eart-shield.png-3d03d60086a7a4ca3ffd8412d33b1963.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
eart-shoot.png
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BIN
eart-shoot.png
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eart-shoot.png.import
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eart-shoot.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ckrd5s78myn2"
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path="res://.godot/imported/eart-shoot.png-1a3d97f9ee3df5e958c6e421bbc0a007.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://eart-shoot.png"
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dest_files=["res://.godot/imported/eart-shoot.png-1a3d97f9ee3df5e958c6e421bbc0a007.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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30
eart.gd
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30
eart.gd
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@ -0,0 +1,30 @@
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extends StaticBody2D
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func shoot():
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$Turret.target = find_target()
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if not $Turret.target:
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return
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$Turret/AnimatedSprite2D.play("shoot")
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await $Turret/AnimatedSprite2D.animation_finished
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$Turret/Gun.shoot()
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$Turret/AnimatedSprite2D.play("default")
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$Turret.target = find_target()
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$ShootTimer.start(1)
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func find_target():
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if len(get_tree().get_nodes_in_group("enemy")) <= 0:
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print("Error! nothing to heal")
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return null
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var enemies = get_tree().get_nodes_in_group("enemy")
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return enemies[randi_range(0, len(enemies)-1)]
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BIN
eart.png
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BIN
eart.png
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After Width: | Height: | Size: 5.7 KiB |
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eart.png.import
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eart.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bt6i05dav4ew5"
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path="res://.godot/imported/eart.png-2bd558ee91f97d82f4e38d57e7eba5f3.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://eart.png"
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dest_files=["res://.godot/imported/eart.png-2bd558ee91f97d82f4e38d57e7eba5f3.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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12
eart.tres
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12
eart.tres
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@ -0,0 +1,12 @@
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[gd_resource type="Resource" script_class="WaveEnemy" load_steps=4 format=3 uid="uid://c805aej5v7cvr"]
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[ext_resource type="Script" path="res://wave_enemy.gd" id="1_0iu7m"]
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[ext_resource type="PackedScene" uid="uid://cjvg8kxt7u5yk" path="res://eart.tscn" id="1_hy2xe"]
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[ext_resource type="SpriteFrames" uid="uid://dh2kuw87g8lsx" path="res://ircle_portal.tres" id="2_nxpif"]
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[resource]
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script = ExtResource("1_0iu7m")
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enemy = ExtResource("1_hy2xe")
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boss = false
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portal_texture = ExtResource("2_nxpif")
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check_distance = 100
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171
eart.tscn
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171
eart.tscn
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@ -0,0 +1,171 @@
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[gd_scene load_steps=26 format=3 uid="uid://cjvg8kxt7u5yk"]
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[ext_resource type="Script" path="res://eart.gd" id="1_xkxbf"]
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[ext_resource type="Script" path="res://Turret.gd" id="3_jlwo0"]
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[ext_resource type="Texture2D" uid="uid://bt6i05dav4ew5" path="res://eart.png" id="3_k6o1h"]
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[ext_resource type="Texture2D" uid="uid://ckrd5s78myn2" path="res://eart-shoot.png" id="4_ry8nw"]
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[ext_resource type="Script" path="res://Gun.gd" id="5_tefa8"]
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[ext_resource type="PackedScene" uid="uid://dl02ccyielpnj" path="res://shield bullet.tscn" id="6_cxgsw"]
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[ext_resource type="PackedScene" uid="uid://c3s8as813frjc" path="res://shield.tscn" id="7_w0oyy"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_x6kbk"]
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atlas = ExtResource("3_k6o1h")
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region = Rect2(0, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_uavfs"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(0, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_4kt48"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(128, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_m4kjs"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(256, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_80ps8"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(384, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ocyed"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(512, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_festk"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(640, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_7qs7e"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(768, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_2lsh6"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(896, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ude0u"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(1024, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_u4tdc"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(1152, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dcqkk"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(1280, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_2ovns"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(1408, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_n3uow"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(1536, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wksfy"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(1664, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_v8s4u"]
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atlas = ExtResource("4_ry8nw")
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region = Rect2(1792, 0, 128, 128)
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[sub_resource type="SpriteFrames" id="SpriteFrames_1fj5a"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_x6kbk")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}, {
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"frames": [{
|
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"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_uavfs")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_4kt48")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_m4kjs")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_80ps8")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ocyed")
|
||||
}, {
|
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"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_festk")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_7qs7e")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2lsh6")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ude0u")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_u4tdc")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_dcqkk")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2ovns")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_n3uow")
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||||
}, {
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||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_wksfy")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_v8s4u")
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}],
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"loop": false,
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"name": &"shoot",
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"speed": 12.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_03ifk"]
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radius = 44.1475
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[node name="Eart" type="StaticBody2D" groups=["destructible"]]
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script = ExtResource("1_xkxbf")
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[node name="ShootTimer" type="Timer" parent="."]
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one_shot = true
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autostart = true
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[node name="Turret" type="Node2D" parent="."]
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script = ExtResource("3_jlwo0")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Turret"]
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position = Vector2(14, 0)
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rotation = -1.5708
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sprite_frames = SubResource("SpriteFrames_1fj5a")
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animation = &"shoot"
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autoplay = "default"
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[node name="Gun" type="Marker2D" parent="Turret"]
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position = Vector2(106, 0)
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script = ExtResource("5_tefa8")
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bullet = ExtResource("6_cxgsw")
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bullet_speed = 300
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[node name="RayCast2D" type="RayCast2D" parent="Turret"]
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target_position = Vector2(1000, 0)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_03ifk")
|
||||
|
||||
[node name="Shield" parent="." instance=ExtResource("7_w0oyy")]
|
||||
scale = Vector2(2, 2)
|
||||
|
||||
[connection signal="timeout" from="ShootTimer" to="." method="shoot"]
|
|
@ -33,13 +33,13 @@ animations = [{
|
|||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 5.0
|
||||
"speed": 3.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_03ifk"]
|
||||
radius = 36.0139
|
||||
|
||||
[node name="Eptagon" type="StaticBody2D" groups=["destructible"]]
|
||||
[node name="Eptagon" type="StaticBody2D" groups=["destructible", "enemy"]]
|
||||
script = ExtResource("1_d0pdl")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
|
@ -60,7 +60,6 @@ autoplay = "default"
|
|||
position = Vector2(56, 0)
|
||||
script = ExtResource("2_sea5o")
|
||||
bullet = ExtResource("4_cyd7j")
|
||||
bullet_speed = 750
|
||||
|
||||
[node name="Collider" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_03ifk")
|
||||
|
|
|
@ -155,5 +155,8 @@ shape = SubResource("CircleShape2D_yns8h")
|
|||
[node name="LaserFX" type="AudioStreamPlayer2D" parent="."]
|
||||
stream = ExtResource("5_tkxjf")
|
||||
|
||||
[node name="ShieldMarker" type="Marker2D" parent="."]
|
||||
scale = Vector2(6, 6)
|
||||
|
||||
[connection signal="timeout" from="Line2D/VisibleTimer" to="Line2D" method="set_transparent"]
|
||||
[connection signal="timeout" from="Timer" to="." method="fire_laser"]
|
||||
|
|
4
main.gd
4
main.gd
|
@ -3,6 +3,10 @@ var config = ConfigFile.new()
|
|||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _init():
|
||||
|
||||
if OS.is_debug_build():
|
||||
Engine.set_time_scale(0.25)
|
||||
|
||||
if config.load("user://settings.cfg") == OK:
|
||||
var player = load(config.get_value("gameplay", "class", "res://player-row.tscn")).instantiate()
|
||||
player.position = Vector2(1920/2, 1080/2)
|
||||
|
|
14
main.tscn
14
main.tscn
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=116 format=3 uid="uid://bmd4m7lqj4v0x"]
|
||||
[gd_scene load_steps=117 format=3 uid="uid://bmd4m7lqj4v0x"]
|
||||
|
||||
[ext_resource type="Script" path="res://main.gd" id="1_3dydx"]
|
||||
[ext_resource type="Script" path="res://Spawner.gd" id="1_ifu8g"]
|
||||
|
@ -13,6 +13,7 @@
|
|||
[ext_resource type="Script" path="res://wave_enemy.gd" id="7_54h7d"]
|
||||
[ext_resource type="Texture2D" uid="uid://cwquv3mq5kk1d" path="res://countdown-spritesheet.png" id="8_e1eub"]
|
||||
[ext_resource type="Resource" uid="uid://dd8me0deake37" path="res://eptagon_enemy.tres" id="9_q67ak"]
|
||||
[ext_resource type="Resource" uid="uid://c805aej5v7cvr" path="res://eart.tres" id="10_jib8h"]
|
||||
[ext_resource type="AudioStream" uid="uid://dn65uapn0wsok" path="res://impactMetal_002.ogg" id="11_acuni"]
|
||||
[ext_resource type="Script" path="res://CollisionCheck.gd" id="11_ryeyk"]
|
||||
[ext_resource type="FontFile" uid="uid://bnguin7bsyx6e" path="res://Kenney Future.ttf" id="11_s4q6p"]
|
||||
|
@ -112,16 +113,16 @@ wait_for_killed = true
|
|||
|
||||
[sub_resource type="Resource" id="Resource_61v84"]
|
||||
script = ExtResource("4_um0x7")
|
||||
enemies = Array[ExtResource("7_54h7d")]([ExtResource("9_q67ak")])
|
||||
quantities = Array[int]([1])
|
||||
spawning_duration = 1.0
|
||||
enemies = Array[ExtResource("7_54h7d")]([ExtResource("10_jib8h"), ExtResource("3_xmk5u")])
|
||||
quantities = Array[int]([1, 2])
|
||||
spawning_duration = 3.0
|
||||
wait = 5.0
|
||||
wait_for_killed = true
|
||||
|
||||
[sub_resource type="Resource" id="Resource_82qld"]
|
||||
script = ExtResource("4_um0x7")
|
||||
enemies = Array[ExtResource("7_54h7d")]([ExtResource("3_xmk5u"), ExtResource("5_xdrk0"), ExtResource("5_e24vf")])
|
||||
quantities = Array[int]([10, 10, 10])
|
||||
enemies = Array[ExtResource("7_54h7d")]([ExtResource("3_xmk5u"), ExtResource("5_xdrk0"), ExtResource("5_e24vf"), ExtResource("10_jib8h")])
|
||||
quantities = Array[int]([10, 10, 10, 4])
|
||||
spawning_duration = 20.0
|
||||
wait = 2.0
|
||||
wait_for_killed = true
|
||||
|
@ -669,6 +670,7 @@ script = ExtResource("1_3dydx")
|
|||
script = ExtResource("1_ifu8g")
|
||||
waves = Array[ExtResource("4_um0x7")]([SubResource("Resource_ur7l5"), SubResource("Resource_kupyp"), SubResource("Resource_o8cet"), SubResource("Resource_0cevq"), SubResource("Resource_eppj0"), SubResource("Resource_rpu1y"), SubResource("Resource_4b1vo"), SubResource("Resource_gg7kj"), SubResource("Resource_fjkob"), SubResource("Resource_5sdy5"), SubResource("Resource_61v84"), SubResource("Resource_82qld"), SubResource("Resource_2j32b")])
|
||||
wave_label = NodePath("../UI/Wave Count")
|
||||
start_wave = 8
|
||||
|
||||
[node name="Timer" type="Timer" parent="Spawner"]
|
||||
wait_time = 0.1
|
||||
|
|
|
@ -205,3 +205,5 @@ color_ramp = SubResource("Gradient_urfxb")
|
|||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="3"]
|
||||
rotation = -1.5708
|
||||
shape = SubResource("CapsuleShape2D_bf2qx")
|
||||
|
||||
[node name="ShieldMarker" type="Marker2D" parent="." index="4"]
|
||||
|
|
|
@ -276,3 +276,7 @@ collision_mask = 3
|
|||
[node name="LaserFX" type="AudioStreamPlayer2D" parent="." index="5"]
|
||||
stream = ExtResource("9_thl05")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="ShieldMarker" type="Marker2D" parent="." index="6"]
|
||||
position = Vector2(10.5, 0)
|
||||
scale = Vector2(2, 2)
|
||||
|
|
|
@ -24,14 +24,14 @@ func _input(event):
|
|||
if num_quares >= max_quares:
|
||||
notifier.notify("All Quares in Use!")
|
||||
return
|
||||
for child in $"../".get_node("%Ability").get_children():
|
||||
if child.value == 0 and not child.animating:
|
||||
child.value = 100
|
||||
break
|
||||
if not $"../CollisionCheck".is_clear(get_global_mouse_position(), 60):
|
||||
$"../CollisionCheck".flash()
|
||||
notifier.notify("Too Close!")
|
||||
return
|
||||
for child in $"../".get_node("%Ability").get_children():
|
||||
if child.value == 0 and not child.animating:
|
||||
child.value = 100
|
||||
|
||||
num_quares += 1
|
||||
var new_quare = quare.instantiate()
|
||||
new_quare.position = get_global_mouse_position()
|
||||
|
|
|
@ -205,3 +205,7 @@ bus = &"SFX"
|
|||
[node name="ExagonFX" type="AudioStreamPlayer2D" parent="." index="4"]
|
||||
stream = ExtResource("4_lwgj5")
|
||||
bus = &"SFX"
|
||||
|
||||
[node name="ShieldMarker" type="Marker2D" parent="." index="5"]
|
||||
position = Vector2(4, 0)
|
||||
scale = Vector2(1.5, 1.5)
|
||||
|
|
|
@ -28,6 +28,11 @@ window/vsync/vsync_mode=2
|
|||
version_control/plugin_name="GitPlugin"
|
||||
version_control/autoload_on_startup=true
|
||||
|
||||
[global_group]
|
||||
|
||||
destructible="Destructible Objects"
|
||||
enemy="Enemies"
|
||||
|
||||
[input]
|
||||
|
||||
up={
|
||||
|
|
92
shield bullet.tscn
Normal file
92
shield bullet.tscn
Normal file
|
@ -0,0 +1,92 @@
|
|||
[gd_scene load_steps=13 format=3 uid="uid://dl02ccyielpnj"]
|
||||
|
||||
[ext_resource type="Script" path="res://shield_bullet.gd" id="1_dsvm1"]
|
||||
[ext_resource type="Texture2D" uid="uid://du4hmctktlccq" path="res://eart-bubble.png" id="2_ledl3"]
|
||||
[ext_resource type="Texture2D" uid="uid://djfjdlri5xdkn" path="res://dotted line.png" id="3_jaepw"]
|
||||
[ext_resource type="Script" path="res://TrajectoryDisplay.gd" id="4_fyeym"]
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_xnhwp"]
|
||||
friction = 0.0
|
||||
bounce = 1.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_b5cca"]
|
||||
radius = 13.0
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qjm3j"]
|
||||
atlas = ExtResource("2_ledl3")
|
||||
region = Rect2(0, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_rrdre"]
|
||||
atlas = ExtResource("2_ledl3")
|
||||
region = Rect2(32, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ghx8d"]
|
||||
atlas = ExtResource("2_ledl3")
|
||||
region = Rect2(64, 0, 32, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ch73m"]
|
||||
atlas = ExtResource("2_ledl3")
|
||||
region = Rect2(96, 0, 32, 32)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_pacu6"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_qjm3j")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_rrdre")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ghx8d")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ch73m")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 7.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_13gk7"]
|
||||
radius = 30.0
|
||||
|
||||
[node name="Bullet" type="RigidBody2D" groups=["bullet"]]
|
||||
collision_layer = 2
|
||||
physics_material_override = SubResource("PhysicsMaterial_xnhwp")
|
||||
gravity_scale = 1.66533e-16
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 1
|
||||
linear_velocity = Vector2(2.08165e-12, 2.08165e-12)
|
||||
script = ExtResource("1_dsvm1")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0, 1)
|
||||
rotation = -1.5708
|
||||
shape = SubResource("CircleShape2D_b5cca")
|
||||
|
||||
[node name="Sprite2D" type="AnimatedSprite2D" parent="."]
|
||||
texture_filter = 1
|
||||
position = Vector2(11, -6)
|
||||
rotation = 1.5708
|
||||
sprite_frames = SubResource("SpriteFrames_pacu6")
|
||||
autoplay = "default"
|
||||
offset = Vector2(7.05637, 10.7826)
|
||||
|
||||
[node name="TrajectoryDisplay" type="Line2D" parent="."]
|
||||
visible = false
|
||||
z_index = -1
|
||||
texture_repeat = 2
|
||||
position = Vector2(-2, 0)
|
||||
points = PackedVector2Array(0, 0, 100, 0)
|
||||
width = 50.0
|
||||
default_color = Color(0.909804, 0.717647, 0.337255, 0.529412)
|
||||
texture = ExtResource("3_jaepw")
|
||||
texture_mode = 1
|
||||
script = ExtResource("4_fyeym")
|
||||
|
||||
[node name="ShapeCast2D" type="ShapeCast2D" parent="TrajectoryDisplay"]
|
||||
shape = SubResource("CircleShape2D_13gk7")
|
||||
target_position = Vector2(500, 2.08165e-12)
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="hit"]
|
21
shield.gd
Normal file
21
shield.gd
Normal file
|
@ -0,0 +1,21 @@
|
|||
extends PhysicsBody2D
|
||||
|
||||
#! egregious code
|
||||
|
||||
func find_collisionshape():
|
||||
if get_parent().name == "ShieldMarker":
|
||||
return get_parent().get_parent().get_node("CollisionShape2D")
|
||||
elif get_parent().has_node("CollisionShape2D"):
|
||||
return get_parent().get_node("CollisionShape2D")
|
||||
return null
|
||||
|
||||
func _ready() -> void:
|
||||
if find_collisionshape():
|
||||
print(find_collisionshape().get_parent().name)
|
||||
find_collisionshape().set_deferred("disabled", true)
|
||||
#$Collider.set_deferred("disabled", false)
|
||||
|
||||
func destroy():
|
||||
if find_collisionshape():
|
||||
find_collisionshape().set_deferred("disabled", false)
|
||||
$AnimatedSprite2D.play("die")
|
127
shield.tscn
Normal file
127
shield.tscn
Normal file
|
@ -0,0 +1,127 @@
|
|||
[gd_scene load_steps=19 format=3 uid="uid://c3s8as813frjc"]
|
||||
|
||||
[ext_resource type="Script" path="res://shield.gd" id="1_ni0ln"]
|
||||
[ext_resource type="Texture2D" uid="uid://cc3nl13t7c4mj" path="res://eart-shield.png" id="2_2bt8h"]
|
||||
[ext_resource type="Texture2D" uid="uid://dysewmpj8nvgx" path="res://eart-shield-break.png" id="3_1tta6"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mcb3o"]
|
||||
atlas = ExtResource("2_2bt8h")
|
||||
region = Rect2(0, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_l8lnp"]
|
||||
atlas = ExtResource("2_2bt8h")
|
||||
region = Rect2(64, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_so4um"]
|
||||
atlas = ExtResource("2_2bt8h")
|
||||
region = Rect2(128, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_sel7y"]
|
||||
atlas = ExtResource("2_2bt8h")
|
||||
region = Rect2(192, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_iumxh"]
|
||||
atlas = ExtResource("2_2bt8h")
|
||||
region = Rect2(256, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jb6hd"]
|
||||
atlas = ExtResource("2_2bt8h")
|
||||
region = Rect2(320, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_5xoy6"]
|
||||
atlas = ExtResource("2_2bt8h")
|
||||
region = Rect2(384, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_a5ids"]
|
||||
atlas = ExtResource("3_1tta6")
|
||||
region = Rect2(0, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_x2842"]
|
||||
atlas = ExtResource("3_1tta6")
|
||||
region = Rect2(64, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ckp3b"]
|
||||
atlas = ExtResource("3_1tta6")
|
||||
region = Rect2(128, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_b6w7a"]
|
||||
atlas = ExtResource("3_1tta6")
|
||||
region = Rect2(192, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_m7ilu"]
|
||||
atlas = ExtResource("3_1tta6")
|
||||
region = Rect2(256, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_w1mec"]
|
||||
atlas = ExtResource("3_1tta6")
|
||||
region = Rect2(320, 0, 64, 64)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_gcmwu"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_mcb3o")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_l8lnp")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_so4um")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_sel7y")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_iumxh")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_jb6hd")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_5xoy6")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 7.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_a5ids")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_x2842")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ckp3b")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_b6w7a")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_m7ilu")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_w1mec")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"die",
|
||||
"speed": 7.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_00lvq"]
|
||||
radius = 25.1794
|
||||
|
||||
[node name="Shield" type="AnimatableBody2D" groups=["destructible"]]
|
||||
scale = Vector2(3, 3)
|
||||
script = ExtResource("1_ni0ln")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
sprite_frames = SubResource("SpriteFrames_gcmwu")
|
||||
animation = &"die"
|
||||
autoplay = "default"
|
||||
|
||||
[node name="Collider" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(-1, 0)
|
||||
shape = SubResource("CircleShape2D_00lvq")
|
||||
|
||||
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="queue_free"]
|
29
shield_bullet.gd
Normal file
29
shield_bullet.gd
Normal file
|
@ -0,0 +1,29 @@
|
|||
extends RigidBody2D
|
||||
|
||||
@onready var player = $"../Player"
|
||||
|
||||
var shield_scene = preload("res://shield.tscn")
|
||||
|
||||
func _physics_process(delta):
|
||||
rotation = linear_velocity.angle()
|
||||
#if linear_velocity.length() < 1100:
|
||||
# apply_central_force((global_position - player.global_position).normalized() * -200)
|
||||
|
||||
func hit(body):
|
||||
if body.is_in_group("destructible") and body.name != "Shield":
|
||||
|
||||
var shield = shield_scene.instantiate()
|
||||
|
||||
|
||||
if body.has_node("ShieldMarker"):
|
||||
shield.scale = Vector2.ONE
|
||||
body.get_node("ShieldMarker").add_child(shield)
|
||||
else:
|
||||
body.add_child(shield)
|
||||
|
||||
shield.position = Vector2.ZERO
|
||||
|
||||
queue_free()
|
||||
|
||||
else:
|
||||
queue_free()
|
Loading…
Add table
Add a link
Reference in a new issue