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14
Laser.gd
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14
Laser.gd
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extends Line2D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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modulate = Color(Color.WHITE, 0.2)
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pass # Replace with function body.
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func fire():
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$VisibleTimer.start()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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#print(points)
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points[1] = to_local($RayCast2D.get_collision_point())
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