[gd_scene load_steps=12 format=3 uid="uid://c6ybtahxwpukd"] [ext_resource type="Script" path="res://bullet.gd" id="1_3q13i"] [ext_resource type="Texture2D" uid="uid://fgfa8x6icumw" path="res://bullets.png" id="2_unua3"] [ext_resource type="Texture2D" uid="uid://djfjdlri5xdkn" path="res://dotted line.png" id="4_h1jno"] [ext_resource type="Script" path="res://TrajectoryDisplay.gd" id="5_0jcwc"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_xnhwp"] friction = 0.0 bounce = 1.0 [sub_resource type="CircleShape2D" id="CircleShape2D_b5cca"] radius = 13.0 [sub_resource type="AtlasTexture" id="AtlasTexture_8myh4"] atlas = ExtResource("2_unua3") region = Rect2(0, 0, 40, 40) [sub_resource type="AtlasTexture" id="AtlasTexture_ldqff"] atlas = ExtResource("2_unua3") region = Rect2(40, 0, 40, 40) [sub_resource type="AtlasTexture" id="AtlasTexture_m7c0a"] atlas = ExtResource("2_unua3") region = Rect2(80, 0, 40, 40) [sub_resource type="AtlasTexture" id="AtlasTexture_uq6kd"] atlas = ExtResource("2_unua3") region = Rect2(120, 0, 40, 40) [sub_resource type="SpriteFrames" id="SpriteFrames_pacu6"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_8myh4") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ldqff") }], "loop": true, "name": &"default", "speed": 7.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_m7c0a") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_uq6kd") }], "loop": true, "name": &"depleted", "speed": 5.0 }] [node name="Bullet" type="RigidBody2D" groups=["bullet", "destructible"]] collision_layer = 2 physics_material_override = SubResource("PhysicsMaterial_xnhwp") gravity_scale = 1.66533e-16 contact_monitor = true max_contacts_reported = 1 linear_velocity = Vector2(2.08165e-12, 2.08165e-12) script = ExtResource("1_3q13i") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] rotation = -1.5708 shape = SubResource("CircleShape2D_b5cca") [node name="Sprite2D" type="AnimatedSprite2D" parent="."] texture_filter = 1 position = Vector2(-0.0234375, -0.00781251) rotation = 1.5708 scale = Vector2(4, 4) sprite_frames = SubResource("SpriteFrames_pacu6") animation = &"depleted" autoplay = "default" frame = 1 frame_progress = 0.323082 offset = Vector2(7.05637, 10.7826) [node name="TrajectoryDisplay" type="Line2D" parent="."] z_index = -1 texture_repeat = 2 position = Vector2(-2, 0) points = PackedVector2Array(0, 0, 100, 0) width = 50.0 default_color = Color(0.909804, 0.717647, 0.337255, 0.529412) texture = ExtResource("4_h1jno") texture_mode = 1 script = ExtResource("5_0jcwc") [connection signal="body_entered" from="." to="." method="hit"]