[gd_scene load_steps=5 format=3 uid="uid://d2xigwib6hka4"] [ext_resource type="Texture2D" uid="uid://ba2tcipuc8rdi" path="res://quare 2.png" id="1_thx02"] [ext_resource type="Texture2D" uid="uid://barlie6sierj" path="res://square.png" id="2_odtey"] [ext_resource type="Script" path="res://RechargeProgress.gd" id="3_gufwx"] [sub_resource type="AtlasTexture" id="AtlasTexture_lvo18"] atlas = ExtResource("1_thx02") region = Rect2(2.08165e-12, 2.08165e-12, 64, 64) [node name="Quare" type="TextureProgressBar"] custom_minimum_size = Vector2(64, 64) step = 0.1 fill_mode = 5 nine_patch_stretch = true stretch_margin_left = 2 stretch_margin_top = 2 stretch_margin_right = 2 stretch_margin_bottom = 2 texture_under = SubResource("AtlasTexture_lvo18") texture_progress = ExtResource("2_odtey") texture_progress_offset = Vector2(2.08165e-12, 2.08165e-12) tint_progress = Color(0, 0, 0, 0.443137) script = ExtResource("3_gufwx")