[editor_metadata] executable_path="/Applications/Godot.app/Contents/MacOS/Godot" use_advanced_connections=false show_compatible_methods_only=true [debug_options] run_live_debug=true run_reload_scripts=true [linked_properties] Node2D:scale=true RichTextLabel:scale=true Label:scale=true TextureRect:scale=true ColorRect:scale=true CollisionShape2D:scale=true Area2D:scale=true StaticBody2D:scale=true MultiNodeEdit:scale=true EditorDebuggerRemoteObject:scale=true RigidBody2D:scale=true Camera2D:zoom=true Camera2D:scale=true CharacterBody2D:scale=true CollisionPolygon2D:scale=true Sprite2D:scale=true Line2D:scale=true RayCast2D:scale=true PinJoint2D:scale=true Marker2D:scale=true Control:scale=true ShapeCast2D:scale=true Button:scale=true GridContainer:scale=true CheckBox:scale=true TextEdit:scale=true LineEdit:scale=true OptionButton:scale=true AnimatedSprite2D:scale=true HBoxContainer:scale=true VBoxContainer:scale=true MarginContainer:scale=true AnimatableBody2D:scale=true AudioStreamPlayer2D:scale=true [dialog_bounds] create_new_node=Rect2(1020, 544, 1800, 1400) project_settings=Rect2(1812, 704, 1800, 1400) export=Rect2(1014, 540, 1800, 1400) search_help=Rect2(960, 622, 1920, 1242) editor_settings=Rect2(1020, 544, 1800, 1400) [color_picker] recent_presets=PackedColorArray(1, 1, 1, 0.313726, 1, 1, 1, 0.596078, 1, 1, 1, 0.258824, 1, 1, 1, 0.384314, 1, 1, 1, 0.529412, 1, 1, 1, 0.615686, 1, 1, 1, 0.156863, 1, 1, 1, 1, 0, 1, 0.3, 1) [recent_files] scenes=["res://quare.tscn", "res://riangle.tscn", "res://bullet.tscn", "res://exagon.tscn", "res://ircle.tscn", "res://main.tscn", "res://main_menu.tscn", "res://entagon.tscn", "res://player-row.tscn", "res://player-apezoid.tscn"] scripts=["SpriteFrames", "res://quare.gd", "res://main.gd", "res://Settings.gd", "res://Laser.gd", "res://player-apezoid.gd", "res://player.gd", "res://Blink.gd", "res://wave.gd", "res://CollisionCheck.gd"] [script_setup] last_selected_language="GDScript" [export_options] default_filename="index" [2d_editor] grid_offset=Vector2(0, 0) grid_step=Vector2(2, 2) primary_grid_step=Vector2i(8, 8) snap_rotation_offset=0.0 snap_rotation_step=0.261799 snap_scale_step=0.1