[gd_scene load_steps=8 format=3 uid="uid://c87easb8570vd"] [ext_resource type="PhysicsMaterial" uid="uid://c5tm7od8mwjjb" path="res://elastic.tres" id="1_1oplx"] [ext_resource type="Script" path="res://Shield.gd" id="2_q7qjq"] [ext_resource type="Texture2D" uid="uid://xq1dd6w22i6f" path="res://Hexagon outline.png" id="2_x53yb"] [ext_resource type="Texture2D" uid="uid://baaak3ooc6rvq" path="res://Hexagon.png" id="3_tj1rx"] [ext_resource type="Gradient" uid="uid://c41berdx2rqpw" path="res://gradient.tres" id="4_14wdv"] [sub_resource type="GradientTexture1D" id="GradientTexture1D_d2ef1"] gradient = ExtResource("4_14wdv") width = 4096 [sub_resource type="CircleShape2D" id="CircleShape2D_evq3y"] radius = 25.0 [node name="Exagon" type="Node2D"] [node name="Shield" type="StaticBody2D" parent="." groups=["destructible"]] collision_layer = 2 collision_mask = 2 physics_material_override = ExtResource("1_1oplx") script = ExtResource("2_q7qjq") [node name="Sprite" type="Sprite2D" parent="Shield"] self_modulate = Color(0.529412, 0.819608, 1, 0.27451) texture = ExtResource("2_x53yb") [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Shield"] position = Vector2(13, 194) polygon = PackedVector2Array(-13, -443, 204, -317, 206, -69, -12, 57, -231, -71, -231, -316) [node name="Generator" type="StaticBody2D" parent="."] [node name="Sprite" type="Sprite2D" parent="Generator"] clip_children = 1 scale = Vector2(0.1, 0.1) texture = ExtResource("3_tj1rx") [node name="TextureRect" type="TextureRect" parent="Generator/Sprite"] offset_left = -2110.0 offset_top = -490.0 offset_right = 1986.0 offset_bottom = 534.0 texture = SubResource("GradientTexture1D_d2ef1") [node name="CollisionShape2D" type="CollisionShape2D" parent="Generator"] shape = SubResource("CircleShape2D_evq3y")