[gd_scene load_steps=6 format=3 uid="uid://b2tkfnqhx5xv"] [ext_resource type="PhysicsMaterial" uid="uid://c5tm7od8mwjjb" path="res://elastic.tres" id="1_xwtag"] [ext_resource type="Script" path="res://quare.gd" id="2_iatrf"] [ext_resource type="Script" path="res://LockedRotation.gd" id="3_g8sg8"] [ext_resource type="SpriteFrames" uid="uid://bk3xnipssntsj" path="res://quare.gif" id="4_js2va"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_e1p40"] size = Vector2(155, 155) [node name="Quare" type="StaticBody2D" groups=["destructible"]] scale = Vector2(0.5, 0.5) physics_material_override = ExtResource("1_xwtag") script = ExtResource("2_iatrf") [node name="AnimatedSprite" type="AnimatedSprite2D" parent="."] scale = Vector2(2.41138, 2.42673) sprite_frames = ExtResource("4_js2va") animation = &"idle" frame = 16 frame_progress = 0.469968 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_e1p40") script = ExtResource("3_g8sg8")