[gd_scene load_steps=14 format=3 uid="uid://yu50iyftoyaj"] [ext_resource type="Script" path="res://riangle.gd" id="1_0404b"] [ext_resource type="Texture2D" uid="uid://dm8o6cwq2jtaq" path="res://riangle.png" id="2_rgnr7"] [ext_resource type="Script" path="res://Gun.gd" id="3_kffl0"] [ext_resource type="PackedScene" uid="uid://c6ybtahxwpukd" path="res://bullet.tscn" id="4_tfncc"] [sub_resource type="AtlasTexture" id="AtlasTexture_fb5mh"] atlas = ExtResource("2_rgnr7") region = Rect2(0, 0, 40, 40) [sub_resource type="AtlasTexture" id="AtlasTexture_4gcy0"] atlas = ExtResource("2_rgnr7") region = Rect2(40, 0, 40, 40) [sub_resource type="AtlasTexture" id="AtlasTexture_mhrqf"] atlas = ExtResource("2_rgnr7") region = Rect2(80, 0, 40, 40) [sub_resource type="AtlasTexture" id="AtlasTexture_6cbkq"] atlas = ExtResource("2_rgnr7") region = Rect2(120, 0, 40, 40) [sub_resource type="AtlasTexture" id="AtlasTexture_yud03"] atlas = ExtResource("2_rgnr7") region = Rect2(160, 0, 40, 40) [sub_resource type="AtlasTexture" id="AtlasTexture_kn3w7"] atlas = ExtResource("2_rgnr7") region = Rect2(0, 40, 40, 40) [sub_resource type="AtlasTexture" id="AtlasTexture_sn7s2"] atlas = ExtResource("2_rgnr7") region = Rect2(80, 40, 40, 40) [sub_resource type="AtlasTexture" id="AtlasTexture_pssaw"] atlas = ExtResource("2_rgnr7") region = Rect2(40, 40, 40, 40) [sub_resource type="SpriteFrames" id="SpriteFrames_p5dvv"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_fb5mh") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_4gcy0") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_mhrqf") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_6cbkq") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_yud03") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_kn3w7") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_sn7s2") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_pssaw") }], "loop": true, "name": &"default", "speed": 10.0 }] [node name="Riangle" type="StaticBody2D" groups=["destructible", "enemy"]] scale = Vector2(0.25, 0.25) script = ExtResource("1_0404b") [node name="Sprite2D" type="AnimatedSprite2D" parent="."] texture_filter = 1 position = Vector2(-21.5874, 1.58741) rotation = 1.5708 scale = Vector2(5.50033, 5.50033) sprite_frames = SubResource("SpriteFrames_p5dvv") autoplay = "default" [node name="Gun2" type="Marker2D" parent="."] position = Vector2(-224, 284) rotation = 2.0944 script = ExtResource("3_kffl0") bullet = ExtResource("4_tfncc") [node name="Gun3" type="Marker2D" parent="."] position = Vector2(-224, -284) rotation = 4.18879 script = ExtResource("3_kffl0") bullet = ExtResource("4_tfncc") [node name="Gun" type="Marker2D" parent="."] position = Vector2(272, 0) script = ExtResource("3_kffl0") bullet = ExtResource("4_tfncc") [node name="Timer" type="Timer" parent="."] wait_time = 3.0 autostart = true [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."] position = Vector2(-8, 0) polygon = PackedVector2Array(-80, -104, 100, 0, -80, 104) [connection signal="timeout" from="Timer" to="." method="destroy"] [connection signal="timeout" from="Timer" to="Gun2" method="shoot"] [connection signal="timeout" from="Timer" to="Gun3" method="shoot"] [connection signal="timeout" from="Timer" to="Gun" method="shoot"]