[gd_scene load_steps=13 format=3 uid="uid://d2qpcmkfsm7u4"] [ext_resource type="PackedScene" uid="uid://bmd4m7lqj4v0x" path="res://main.tscn" id="1_vbure"] [ext_resource type="Script" path="res://wave.gd" id="2_ptga6"] [ext_resource type="Script" path="res://wave_enemy.gd" id="3_0n5nc"] [ext_resource type="Resource" uid="uid://du12lm5aq7g7f" path="res://ircle_enemy.tres" id="4_le7cn"] [ext_resource type="Resource" uid="uid://3gxjbodh4fwe" path="res://riangle_enemy.tres" id="5_6ndf3"] [ext_resource type="Resource" uid="uid://824inmsxuois" path="res://entagon_enemy.tres" id="6_yvkbu"] [sub_resource type="Resource" id="Resource_ur7l5"] script = ExtResource("2_ptga6") enemies = Array[ExtResource("3_0n5nc")]([ExtResource("4_le7cn")]) quantities = Array[int]([1]) spawning_duration = 1.0 wait = 1.0 wait_for_killed = true [sub_resource type="Resource" id="Resource_kupyp"] script = ExtResource("2_ptga6") enemies = Array[ExtResource("3_0n5nc")]([ExtResource("4_le7cn")]) quantities = Array[int]([7]) spawning_duration = 25.0 wait = 3.0 wait_for_killed = true [sub_resource type="Resource" id="Resource_o8cet"] script = ExtResource("2_ptga6") enemies = Array[ExtResource("3_0n5nc")]([ExtResource("5_6ndf3"), ExtResource("4_le7cn")]) quantities = Array[int]([1, 2]) spawning_duration = 2.0 wait = 5.0 wait_for_killed = true [sub_resource type="Resource" id="Resource_0cevq"] script = ExtResource("2_ptga6") enemies = Array[ExtResource("3_0n5nc")]([ExtResource("5_6ndf3")]) quantities = Array[int]([3]) spawning_duration = 10.0 wait = 1.0 wait_for_killed = true [sub_resource type="Resource" id="Resource_eppj0"] script = ExtResource("2_ptga6") enemies = Array[ExtResource("3_0n5nc")]([ExtResource("4_le7cn"), ExtResource("5_6ndf3")]) quantities = Array[int]([7, 5]) spawning_duration = 20.0 wait = 10.0 wait_for_killed = true [sub_resource type="Resource" id="Resource_rpu1y"] script = ExtResource("2_ptga6") enemies = Array[ExtResource("3_0n5nc")]([ExtResource("6_yvkbu")]) quantities = Array[int]([3]) spawning_duration = 10.0 wait = 2.0 wait_for_killed = true [node name="Node2D" instance=ExtResource("1_vbure")] [node name="Spawner" parent="." index="0"] waves = Array[ExtResource("2_ptga6")]([SubResource("Resource_ur7l5"), SubResource("Resource_kupyp"), SubResource("Resource_o8cet"), SubResource("Resource_0cevq"), SubResource("Resource_eppj0"), SubResource("Resource_rpu1y")]) [node name="GameOver" parent="." index="6"] visible = true