ape-ame/PinnedNode.gd
2024-04-16 20:29:45 -04:00

14 lines
352 B
GDScript

extends Node2D
@export var offset = Vector2.ZERO
@export var node: Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if node:
global_position = node.global_position - offset