ape-ame/GameManager.gd
2024-04-18 19:45:52 -04:00

13 lines
515 B
GDScript

extends Node2D
func _ready():
process_mode = Node.PROCESS_MODE_ALWAYS
func _input(event):
if event.is_action_pressed("restart") and $GameOver/Leaderboard/HTTPRequest.get_http_client_status() == HTTPClient.STATUS_DISCONNECTED:
get_tree().paused = false
get_tree().reload_current_scene()
if event.is_action_pressed("quit") and $GameOver/Leaderboard/HTTPRequest.get_http_client_status() == HTTPClient.STATUS_DISCONNECTED:
get_tree().paused = false
get_tree().change_scene_to_file("res://main_menu.tscn")