ape-ame/MainMenu.gd
2024-04-20 09:45:17 -04:00

20 lines
627 B
GDScript

extends Control
const MAIN_SCENE_PATH = "res://main.tscn"
# Called when the node enters the scene tree for the first time.
func _ready():
$Layout/Play.disabled = true
ResourceLoader.load_threaded_request(MAIN_SCENE_PATH)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
var progress = ResourceLoader.load_threaded_get_status(MAIN_SCENE_PATH)
if progress == ResourceLoader.THREAD_LOAD_LOADED:
$Layout/Play.disabled = false
$Layout/Play.text = "Play"
func play():
var game = ResourceLoader.load_threaded_get(MAIN_SCENE_PATH)
get_tree().change_scene_to_packed(game)