14 lines
354 B
GDScript
14 lines
354 B
GDScript
extends TextureRect
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@export var speed = 30
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var move_amount = delta * speed
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self.size.x += move_amount
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self.position.x -= move_amount
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