ape-ame/quare.gd
2024-04-24 14:57:29 -04:00

13 lines
353 B
GDScript

extends StaticBody2D
func _ready():
$AnimatedSprite.play("gif")
func destroy():
if not is_queued_for_deletion():
var explosion = load("res://explosion.tscn").instantiate()
$"/root/Node2D".add_child(explosion)
explosion.global_position = global_position
await get_tree().create_timer(0.2).timeout
$"../Player".aquire_quare()
queue_free()