ape-ame/quare.gd
2024-04-18 15:02:37 -04:00

10 lines
188 B
GDScript

extends StaticBody2D
func _ready():
$AnimatedSprite.play("idle")
func destroy():
var timer = Timer.new()
if not is_queued_for_deletion():
$"../Player".aquire_quare()
queue_free()