91 lines
2.8 KiB
Text
91 lines
2.8 KiB
Text
[gd_scene load_steps=15 format=3 uid="uid://bda763f0fxh5k"]
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[ext_resource type="Script" path="res://eptagon.gd" id="1_d0pdl"]
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[ext_resource type="Script" path="res://Turret.gd" id="2_6tkha"]
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[ext_resource type="Texture2D" uid="uid://ccbd4o2iasbun" path="res://eptagon base.png" id="2_ook2g"]
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[ext_resource type="Script" path="res://Gun.gd" id="2_sea5o"]
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[ext_resource type="PackedScene" uid="uid://c6ybtahxwpukd" path="res://bullet.tscn" id="4_cyd7j"]
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[ext_resource type="Texture2D" uid="uid://da478jrss0ira" path="res://eptagon shoot.png" id="4_unb6p"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_ynjjr"]
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atlas = ExtResource("4_unb6p")
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region = Rect2(0, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_7lu72"]
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atlas = ExtResource("4_unb6p")
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region = Rect2(128, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_i6mfs"]
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atlas = ExtResource("4_unb6p")
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region = Rect2(256, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_g3rpy"]
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atlas = ExtResource("4_unb6p")
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region = Rect2(384, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_4lb8x"]
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atlas = ExtResource("4_unb6p")
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region = Rect2(512, 0, 128, 128)
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[sub_resource type="AtlasTexture" id="AtlasTexture_bkh2l"]
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atlas = ExtResource("4_unb6p")
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region = Rect2(640, 0, 128, 128)
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[sub_resource type="SpriteFrames" id="SpriteFrames_1fj5a"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ynjjr")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_7lu72")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_i6mfs")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_g3rpy")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_4lb8x")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_bkh2l")
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}],
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"loop": true,
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"name": &"default",
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"speed": 7.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_03ifk"]
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radius = 36.0139
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[node name="Eptagon" type="StaticBody2D" groups=["destructible", "enemy"]]
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script = ExtResource("1_d0pdl")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(1, 5)
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texture = ExtResource("2_ook2g")
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[node name="Turret" type="Node2D" parent="."]
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script = ExtResource("2_6tkha")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Turret"]
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position = Vector2(5, 0)
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rotation = -1.5708
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sprite_frames = SubResource("SpriteFrames_1fj5a")
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autoplay = "default"
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frame_progress = 0.726849
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[node name="Gun" type="Marker2D" parent="Turret"]
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position = Vector2(56, 0)
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script = ExtResource("2_sea5o")
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bullet = ExtResource("4_cyd7j")
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[node name="Collider" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_03ifk")
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[node name="ShieldMarker" type="Marker2D" parent="."]
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scale = Vector2(2, 2)
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[connection signal="animation_looped" from="Turret/AnimatedSprite2D" to="Turret/Gun" method="shoot"]
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