ape-ame/RechargeProgress.gd
2024-05-09 14:23:34 -04:00

19 lines
435 B
GDScript

extends TextureProgressBar
var animating = false
func start_countdown(time: float):
animating = true
value = 100
var tween = get_tree().create_tween()
tween.tween_property(self, "value", 0, time)
await tween.finished
animating = false
func start_countup(time: float):
animating = true
value = 0
var tween = get_tree().create_tween()
tween.tween_property(self, "value", 100, time)
await tween.finished
animating = false