ape-ame/eptagon.gd
2024-05-07 21:32:08 -04:00

11 lines
263 B
GDScript

extends StaticBody2D
# Called when the node enters the scene tree for the first time.
func _ready():
$Turret.target = $"../Player"
#print($Turret.target)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass