ape-ame/riangle_spawner.gd

28 lines
902 B
GDScript3
Raw Normal View History

2024-04-24 15:20:36 -04:00
extends Node2D
var riangle = preload("res://riangle.tscn")
func spawn():
process_mode = Node.PROCESS_MODE_DISABLED
var tween = get_tree().create_tween()
tween.set_parallel(true)
tween.set_trans(Tween.TRANS_QUAD).set_ease(Tween.EASE_OUT)
for zone in get_children():
var node = riangle.instantiate()
zone.add_child(node)
node.global_rotation = zone.global_rotation
node.global_position = global_position
tween.tween_property(node, "position", Vector2.ZERO, 1)
2024-04-25 15:27:00 -04:00
func eject():
var tween = get_tree().create_tween().set_ease(Tween.EASE_IN_OUT).set_trans(Tween.TRANS_SINE)
for spawner in get_children():
var riangle = spawner.get_child(0)
tween.tween_property(riangle, "position", Vector2(200, 0), 1)
tween.tween_property(spawner, "process_mode", PROCESS_MODE_PAUSABLE, 0)
await tween.finished
for spawner in get_children():
spawner.process_mode = Node.PROCESS_MODE_INHERIT