Added eart
This commit is contained in:
parent
4ea08b1c5f
commit
84ca23f486
15 changed files with 180 additions and 33 deletions
|
@ -27,10 +27,10 @@ func _physics_process(delta):
|
|||
return
|
||||
var move_input = Input.get_axis("down", "up")
|
||||
var side_input = Input.get_axis("right", "left")
|
||||
if move_input > 0 and not moving:
|
||||
if move_input != 0 or side_input != 0:
|
||||
moving = true
|
||||
update_animation()
|
||||
elif move_input <= 0 and moving:
|
||||
else:
|
||||
moving = false
|
||||
update_animation()
|
||||
|
||||
|
@ -40,6 +40,9 @@ func _physics_process(delta):
|
|||
apply_central_force(transform.y * side_input * speed / -2 + transform.x * move_input * speed * linear_damp)
|
||||
|
||||
func destroy():
|
||||
if has_node("Shield"):
|
||||
$Shield.destroy()
|
||||
return
|
||||
$DeathFX.play()
|
||||
get_tree().paused = true
|
||||
$"../GameOver".visible = true
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue