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23 commits
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88c05bbd8c
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88c05bbd8c | |||
4a31db6411 | |||
0916a18769 | |||
bad3e85cb0 | |||
4f499c7ead | |||
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d77daedf56 | |||
78beac9009 | |||
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90256944ab | |||
8a43f06780 | |||
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c56723cf1c | |||
3661db1637 | |||
f0c26f6c10 | |||
a1a01711ec | |||
6f97c10178 | |||
221dad8551 | |||
420ff1cc73 | |||
427ed6b4a7 | |||
7198be18a0 | |||
c11bd8ef9b | |||
84ca23f486 |
38 changed files with 426 additions and 133 deletions
BIN
.DS_Store
vendored
BIN
.DS_Store
vendored
Binary file not shown.
13
.github/workflows/build.yml
vendored
13
.github/workflows/build.yml
vendored
|
@ -1,5 +1,3 @@
|
|||
# This is a basic workflow to help you get started with Actions
|
||||
|
||||
name: CI
|
||||
|
||||
# Controls when the action will run.
|
||||
|
@ -28,6 +26,14 @@ jobs:
|
|||
# Steps represent a sequence of tasks that will be executed as part of the job
|
||||
steps:
|
||||
|
||||
- name: Build Release
|
||||
if: env.GITHUB_EVENT_NAME == 'push'
|
||||
run: echo "BUILD_TYPE=release" >> $GITHUB_ENV
|
||||
|
||||
- name: Build Debug/Beta
|
||||
if: env.GITHUB_EVENT_NAME == 'pull_request'
|
||||
run: echo "BUILD_TYPE=debug" >> $GITHUB_ENV
|
||||
|
||||
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
|
||||
- uses: actions/checkout@v2
|
||||
name: Checkout Files
|
||||
|
@ -57,10 +63,11 @@ jobs:
|
|||
mkdir -v -p build/web
|
||||
EXPORT_DIR="$(readlink -f build)"
|
||||
cd $GITHUB_WORKSPACE
|
||||
/usr/bin/godot --headless --verbose --export-release "Web" "$EXPORT_DIR/web/index.html"
|
||||
/usr/bin/godot --headless --verbose --export-${{ env.BUILD_TYPE }} "Web" "$EXPORT_DIR/web/index.html"
|
||||
|
||||
- name: Upload Build
|
||||
uses: https://code.forgejo.org/forgejo/upload-artifact@v4
|
||||
id: upload-build
|
||||
with:
|
||||
name: Web Build
|
||||
path: build/web
|
||||
|
|
Before Width: | Height: | Size: 136 B After Width: | Height: | Size: 136 B |
|
@ -3,15 +3,15 @@
|
|||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cpjtncjaomqwm"
|
||||
path="res://.godot/imported/tile_0366.png-edb08678f52d381824bd466af55fc5c0.ctex"
|
||||
path="res://.godot/imported/prompt_p.png-9bae51d7552c94969996b613509af9e3.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://1-Bit Input Prompts Pixel 16/Tiles (White)/tile_0366.png"
|
||||
dest_files=["res://.godot/imported/tile_0366.png-edb08678f52d381824bd466af55fc5c0.ctex"]
|
||||
source_file="res://1-Bit Input Prompts Pixel 16/Tiles (White)/prompt_p.png"
|
||||
dest_files=["res://.godot/imported/prompt_p.png-9bae51d7552c94969996b613509af9e3.ctex"]
|
||||
|
||||
[params]
|
||||
|
|
@ -8,7 +8,7 @@ func hit(body):
|
|||
body.destroy()
|
||||
else:
|
||||
body.queue_free()
|
||||
spawn_explosion()
|
||||
spawn_explosion()
|
||||
queue_free()
|
||||
if body.name == "Border":
|
||||
queue_free()
|
||||
|
@ -21,4 +21,4 @@ func spawn_explosion():
|
|||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _physics_process(delta):
|
||||
apply_central_force((global_position - (player.global_position + player.linear_velocity * 3)).normalized() * -1200)
|
||||
apply_central_force((global_position - player.global_position).normalized() * -1400)
|
||||
|
|
18
Shield.gd
18
Shield.gd
|
@ -1,18 +0,0 @@
|
|||
extends StaticBody2D
|
||||
|
||||
@export var health = 10
|
||||
var max_health = 10.0
|
||||
|
||||
func destroy():
|
||||
health -= 1
|
||||
|
||||
if health == 1:
|
||||
$PowerDownFX.play()
|
||||
|
||||
if health <= 0:
|
||||
if not is_queued_for_deletion():
|
||||
$"..".queue_free()
|
||||
$"../../Player".aquire_exagon()
|
||||
|
||||
modulate = Color(Color.CYAN, 0.7 - lerp(0.7, 0.1, health / max_health))
|
||||
|
|
@ -45,6 +45,8 @@ func spawn_loop():
|
|||
func spawn_enemies(count: int, duration: float, enemy: WaveEnemy):
|
||||
var delay = duration / count
|
||||
for i in range(count):
|
||||
if get_tree().paused:
|
||||
await get_parent().unpaused
|
||||
spawn(enemy)
|
||||
await get_tree().create_timer(delay).timeout
|
||||
|
||||
|
@ -56,7 +58,7 @@ func spawn(item: WaveEnemy):
|
|||
print("Spawning Boss!")
|
||||
spawn_loc = Vector2(1920/2, 1080/2)
|
||||
else:
|
||||
for i in range(100):
|
||||
for i in range(1000):
|
||||
var test_pos = Vector2(randf(), randf()) * Vector2(1920, 1080)
|
||||
if not $"../CollisionCheck".is_clear(test_pos, item.check_distance):
|
||||
continue
|
||||
|
|
|
@ -21,6 +21,7 @@ func hit(body):
|
|||
queue_free()
|
||||
else:
|
||||
bounces += 1
|
||||
$Sprite2D.play("depleted")
|
||||
#print(bounces)
|
||||
|
||||
if bounces >= 2:
|
||||
|
|
28
bullet.tscn
28
bullet.tscn
|
@ -20,11 +20,11 @@ region = Rect2(0, 0, 40, 40)
|
|||
atlas = ExtResource("2_unua3")
|
||||
region = Rect2(40, 0, 40, 40)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_u3ov1"]
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_m7c0a"]
|
||||
atlas = ExtResource("2_unua3")
|
||||
region = Rect2(80, 0, 40, 40)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ia1sw"]
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_uq6kd"]
|
||||
atlas = ExtResource("2_unua3")
|
||||
region = Rect2(120, 0, 40, 40)
|
||||
|
||||
|
@ -36,27 +36,32 @@ animations = [{
|
|||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ldqff")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_u3ov1")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ia1sw")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 7.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_m7c0a")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_uq6kd")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"depleted",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_13gk7"]
|
||||
radius = 30.0
|
||||
|
||||
[node name="Bullet" type="RigidBody2D" groups=["bullet"]]
|
||||
[node name="Bullet" type="RigidBody2D" groups=["bullet", "destructible"]]
|
||||
collision_layer = 2
|
||||
physics_material_override = SubResource("PhysicsMaterial_xnhwp")
|
||||
gravity_scale = 1.66533e-16
|
||||
max_contacts_reported = 1
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 1
|
||||
linear_velocity = Vector2(2.08165e-12, 2.08165e-12)
|
||||
script = ExtResource("1_3q13i")
|
||||
|
||||
|
@ -70,7 +75,10 @@ position = Vector2(-0.0234375, -0.00781251)
|
|||
rotation = 1.5708
|
||||
scale = Vector2(4, 4)
|
||||
sprite_frames = SubResource("SpriteFrames_pacu6")
|
||||
animation = &"depleted"
|
||||
autoplay = "default"
|
||||
frame = 1
|
||||
frame_progress = 0.323082
|
||||
offset = Vector2(7.05637, 10.7826)
|
||||
|
||||
[node name="TrajectoryDisplay" type="Line2D" parent="."]
|
||||
|
|
2
eart.gd
2
eart.gd
|
@ -16,7 +16,7 @@ func shoot():
|
|||
|
||||
$Turret.target = find_target()
|
||||
|
||||
$ShootTimer.start(1)
|
||||
#$ShootTimer.start(1)
|
||||
|
||||
|
||||
func find_target():
|
||||
|
|
|
@ -9,4 +9,4 @@ script = ExtResource("1_0iu7m")
|
|||
enemy = ExtResource("1_hy2xe")
|
||||
boss = false
|
||||
portal_texture = ExtResource("2_nxpif")
|
||||
check_distance = 100
|
||||
check_distance = 150
|
||||
|
|
|
@ -140,7 +140,6 @@ radius = 44.1475
|
|||
script = ExtResource("1_xkxbf")
|
||||
|
||||
[node name="ShootTimer" type="Timer" parent="."]
|
||||
one_shot = true
|
||||
autostart = true
|
||||
|
||||
[node name="Turret" type="Node2D" parent="."]
|
||||
|
|
|
@ -65,9 +65,9 @@ radius = 30.0
|
|||
collision_mask = 0
|
||||
physics_material_override = SubResource("PhysicsMaterial_odemo")
|
||||
gravity_scale = 1.66533e-16
|
||||
max_contacts_reported = 2
|
||||
contact_monitor = true
|
||||
linear_damp = 3.0
|
||||
max_contacts_reported = 2
|
||||
linear_damp = 2.0
|
||||
angular_velocity = 0.174533
|
||||
script = ExtResource("1_726g8")
|
||||
|
||||
|
@ -100,4 +100,7 @@ target_shield = true
|
|||
shape = SubResource("CircleShape2D_eo18f")
|
||||
target_position = Vector2(2.08165e-12, 500)
|
||||
|
||||
[node name="ShieldMarker" type="Marker2D" parent="."]
|
||||
scale = Vector2(1.5, 1.5)
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="hit"]
|
||||
|
|
|
@ -9,4 +9,4 @@ script = ExtResource("3_t4kaf")
|
|||
enemy = ExtResource("1_mfudl")
|
||||
boss = false
|
||||
portal_texture = ExtResource("2_2xm8e")
|
||||
check_distance = 250
|
||||
check_distance = 200
|
||||
|
|
BIN
eptagon base.png
Normal file
BIN
eptagon base.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.6 KiB |
34
eptagon base.png.import
Normal file
34
eptagon base.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ccbd4o2iasbun"
|
||||
path="res://.godot/imported/eptagon base.png-f7cfa0569b442888d2d8722ed916ca54.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://eptagon base.png"
|
||||
dest_files=["res://.godot/imported/eptagon base.png-f7cfa0569b442888d2d8722ed916ca54.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
eptagon shoot.png
Normal file
BIN
eptagon shoot.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
34
eptagon shoot.png.import
Normal file
34
eptagon shoot.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://da478jrss0ira"
|
||||
path="res://.godot/imported/eptagon shoot.png-5691739fab2bd478303ccc7f4ddc2612.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://eptagon shoot.png"
|
||||
dest_files=["res://.godot/imported/eptagon shoot.png-5691739fab2bd478303ccc7f4ddc2612.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
11
eptagon.gd
11
eptagon.gd
|
@ -1,10 +1,21 @@
|
|||
extends StaticBody2D
|
||||
|
||||
var dying = false
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
$Turret.target = $"../Player"
|
||||
#print($Turret.target)
|
||||
|
||||
func destroy():
|
||||
if dying:
|
||||
return
|
||||
dying = true
|
||||
var explosion = load("res://explosion.tscn").instantiate()
|
||||
$"/root/Node2D".add_child(explosion)
|
||||
explosion.global_position = global_position
|
||||
await get_tree().create_timer(0.2).timeout
|
||||
queue_free()
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
|
|
64
eptagon.tscn
64
eptagon.tscn
|
@ -1,39 +1,60 @@
|
|||
[gd_scene load_steps=12 format=3 uid="uid://bda763f0fxh5k"]
|
||||
[gd_scene load_steps=15 format=3 uid="uid://bda763f0fxh5k"]
|
||||
|
||||
[ext_resource type="Script" path="res://eptagon.gd" id="1_d0pdl"]
|
||||
[ext_resource type="Texture2D" uid="uid://d4f0f3ggnd3rl" path="res://eptagon.png" id="1_kwkxh"]
|
||||
[ext_resource type="Script" path="res://Turret.gd" id="2_6tkha"]
|
||||
[ext_resource type="Texture2D" uid="uid://ccbd4o2iasbun" path="res://eptagon base.png" id="2_ook2g"]
|
||||
[ext_resource type="Script" path="res://Gun.gd" id="2_sea5o"]
|
||||
[ext_resource type="Texture2D" uid="uid://d1wxsdwad10p6" path="res://eptagon-turret.png" id="3_jhgw8"]
|
||||
[ext_resource type="PackedScene" uid="uid://c6ybtahxwpukd" path="res://bullet.tscn" id="4_cyd7j"]
|
||||
[ext_resource type="Texture2D" uid="uid://da478jrss0ira" path="res://eptagon shoot.png" id="4_unb6p"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_1fcnk"]
|
||||
atlas = ExtResource("3_jhgw8")
|
||||
region = Rect2(0, 0, 32, 32)
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ynjjr"]
|
||||
atlas = ExtResource("4_unb6p")
|
||||
region = Rect2(0, 0, 128, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_hhi7e"]
|
||||
atlas = ExtResource("3_jhgw8")
|
||||
region = Rect2(32, 0, 32, 32)
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7lu72"]
|
||||
atlas = ExtResource("4_unb6p")
|
||||
region = Rect2(128, 0, 128, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_lo0cp"]
|
||||
atlas = ExtResource("3_jhgw8")
|
||||
region = Rect2(0, 32, 32, 32)
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_i6mfs"]
|
||||
atlas = ExtResource("4_unb6p")
|
||||
region = Rect2(256, 0, 128, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_g3rpy"]
|
||||
atlas = ExtResource("4_unb6p")
|
||||
region = Rect2(384, 0, 128, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_4lb8x"]
|
||||
atlas = ExtResource("4_unb6p")
|
||||
region = Rect2(512, 0, 128, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_bkh2l"]
|
||||
atlas = ExtResource("4_unb6p")
|
||||
region = Rect2(640, 0, 128, 128)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_1fj5a"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_1fcnk")
|
||||
"texture": SubResource("AtlasTexture_ynjjr")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_hhi7e")
|
||||
"texture": SubResource("AtlasTexture_7lu72")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_lo0cp")
|
||||
"texture": SubResource("AtlasTexture_i6mfs")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_g3rpy")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_4lb8x")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_bkh2l")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 3.0
|
||||
"speed": 7.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_03ifk"]
|
||||
|
@ -43,18 +64,18 @@ radius = 36.0139
|
|||
script = ExtResource("1_d0pdl")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
scale = Vector2(3, 3)
|
||||
texture = ExtResource("1_kwkxh")
|
||||
position = Vector2(1, 5)
|
||||
texture = ExtResource("2_ook2g")
|
||||
|
||||
[node name="Turret" type="Node2D" parent="."]
|
||||
script = ExtResource("2_6tkha")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Turret"]
|
||||
position = Vector2(14, 0)
|
||||
position = Vector2(5, 0)
|
||||
rotation = -1.5708
|
||||
scale = Vector2(3, 3)
|
||||
sprite_frames = SubResource("SpriteFrames_1fj5a")
|
||||
autoplay = "default"
|
||||
frame_progress = 0.726849
|
||||
|
||||
[node name="Gun" type="Marker2D" parent="Turret"]
|
||||
position = Vector2(56, 0)
|
||||
|
@ -64,4 +85,7 @@ bullet = ExtResource("4_cyd7j")
|
|||
[node name="Collider" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_03ifk")
|
||||
|
||||
[node name="ShieldMarker" type="Marker2D" parent="."]
|
||||
scale = Vector2(2, 2)
|
||||
|
||||
[connection signal="animation_looped" from="Turret/AnimatedSprite2D" to="Turret/Gun" method="shoot"]
|
||||
|
|
5
main.gd
5
main.gd
|
@ -1,11 +1,14 @@
|
|||
extends Node2D
|
||||
var config = ConfigFile.new()
|
||||
|
||||
signal paused
|
||||
signal unpaused
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _init():
|
||||
|
||||
if OS.is_debug_build():
|
||||
Engine.set_time_scale(0.25)
|
||||
Engine.set_time_scale(1)
|
||||
|
||||
if config.load("user://settings.cfg") == OK:
|
||||
var player = load(config.get_value("gameplay", "class", "res://player-row.tscn")).instantiate()
|
||||
|
|
67
main.tscn
67
main.tscn
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=117 format=3 uid="uid://bmd4m7lqj4v0x"]
|
||||
[gd_scene load_steps=121 format=3 uid="uid://bmd4m7lqj4v0x"]
|
||||
|
||||
[ext_resource type="Script" path="res://main.gd" id="1_3dydx"]
|
||||
[ext_resource type="Script" path="res://Spawner.gd" id="1_ifu8g"]
|
||||
|
@ -12,15 +12,16 @@
|
|||
[ext_resource type="Texture2D" uid="uid://yvrhlh04k8w1" path="res://background space.png" id="6_yg4g1"]
|
||||
[ext_resource type="Script" path="res://wave_enemy.gd" id="7_54h7d"]
|
||||
[ext_resource type="Texture2D" uid="uid://cwquv3mq5kk1d" path="res://countdown-spritesheet.png" id="8_e1eub"]
|
||||
[ext_resource type="Resource" uid="uid://dd8me0deake37" path="res://eptagon_enemy.tres" id="9_q67ak"]
|
||||
[ext_resource type="Resource" uid="uid://ba01r62bwm6av" path="res://eptagon_enemy.tres" id="9_q67ak"]
|
||||
[ext_resource type="Resource" uid="uid://c805aej5v7cvr" path="res://eart.tres" id="10_jib8h"]
|
||||
[ext_resource type="AudioStream" uid="uid://dn65uapn0wsok" path="res://impactMetal_002.ogg" id="11_acuni"]
|
||||
[ext_resource type="Script" path="res://CollisionCheck.gd" id="11_ryeyk"]
|
||||
[ext_resource type="FontFile" uid="uid://bnguin7bsyx6e" path="res://Kenney Future.ttf" id="11_s4q6p"]
|
||||
[ext_resource type="Texture2D" uid="uid://bvpoajwx0yw3y" path="res://Circle.png" id="13_318fy"]
|
||||
[ext_resource type="Texture2D" uid="uid://cso5ufbf7u7oj" path="res://Circle.png" id="13_318fy"]
|
||||
[ext_resource type="Script" path="res://Notification.gd" id="13_lkv81"]
|
||||
[ext_resource type="Script" path="res://Stopwatch.gd" id="13_xhnp2"]
|
||||
[ext_resource type="Script" path="res://Leaderboard.gd" id="14_v1elq"]
|
||||
[ext_resource type="Script" path="res://pause_game.gd" id="16_bto6x"]
|
||||
[ext_resource type="FontFile" uid="uid://bpcp43g74vhgo" path="res://monogram-extended.ttf" id="16_s4rjt"]
|
||||
[ext_resource type="PackedScene" uid="uid://4sdwatj6up8i" path="res://tar.tscn" id="19_8258f"]
|
||||
[ext_resource type="AudioStream" uid="uid://b8soxqg0jquqg" path="res://Flow State 2.ogg" id="21_7hdkm"]
|
||||
|
@ -129,12 +130,36 @@ wait_for_killed = true
|
|||
|
||||
[sub_resource type="Resource" id="Resource_2j32b"]
|
||||
script = ExtResource("4_um0x7")
|
||||
enemies = Array[ExtResource("7_54h7d")]([ExtResource("5_e24vf"), ExtResource("9_q67ak")])
|
||||
quantities = Array[int]([2, 2])
|
||||
enemies = Array[ExtResource("7_54h7d")]([ExtResource("5_xdrk0"), ExtResource("9_q67ak"), ExtResource("10_jib8h")])
|
||||
quantities = Array[int]([2, 2, 1])
|
||||
spawning_duration = 10.0
|
||||
wait = 3.0
|
||||
wait_for_killed = true
|
||||
|
||||
[sub_resource type="Resource" id="Resource_viqo8"]
|
||||
script = ExtResource("4_um0x7")
|
||||
enemies = Array[ExtResource("7_54h7d")]([ExtResource("5_xdrk0"), ExtResource("9_q67ak"), ExtResource("10_jib8h")])
|
||||
quantities = Array[int]([15, 3, 4])
|
||||
spawning_duration = 30.0
|
||||
wait = 10.0
|
||||
wait_for_killed = true
|
||||
|
||||
[sub_resource type="Resource" id="Resource_o3j5s"]
|
||||
script = ExtResource("4_um0x7")
|
||||
enemies = Array[ExtResource("7_54h7d")]([ExtResource("5_e24vf"), ExtResource("3_xmk5u"), ExtResource("10_jib8h")])
|
||||
quantities = Array[int]([5, 5, 3])
|
||||
spawning_duration = 20.0
|
||||
wait = 5.0
|
||||
wait_for_killed = true
|
||||
|
||||
[sub_resource type="Resource" id="Resource_cygv1"]
|
||||
script = ExtResource("4_um0x7")
|
||||
enemies = Array[ExtResource("7_54h7d")]([ExtResource("5_e24vf"), ExtResource("10_jib8h"), ExtResource("3_xmk5u"), ExtResource("5_xdrk0"), ExtResource("9_q67ak")])
|
||||
quantities = Array[int]([5, 5, 10, 15, 5])
|
||||
spawning_duration = 30.0
|
||||
wait = 1.0
|
||||
wait_for_killed = true
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_7w8g6"]
|
||||
size = Vector2(328, 185.333)
|
||||
|
||||
|
@ -668,9 +693,8 @@ script = ExtResource("1_3dydx")
|
|||
|
||||
[node name="Spawner" type="Node2D" parent="." node_paths=PackedStringArray("wave_label")]
|
||||
script = ExtResource("1_ifu8g")
|
||||
waves = Array[ExtResource("4_um0x7")]([SubResource("Resource_ur7l5"), SubResource("Resource_kupyp"), SubResource("Resource_o8cet"), SubResource("Resource_0cevq"), SubResource("Resource_eppj0"), SubResource("Resource_rpu1y"), SubResource("Resource_4b1vo"), SubResource("Resource_gg7kj"), SubResource("Resource_fjkob"), SubResource("Resource_5sdy5"), SubResource("Resource_61v84"), SubResource("Resource_82qld"), SubResource("Resource_2j32b")])
|
||||
waves = Array[ExtResource("4_um0x7")]([SubResource("Resource_ur7l5"), SubResource("Resource_kupyp"), SubResource("Resource_o8cet"), SubResource("Resource_0cevq"), SubResource("Resource_eppj0"), SubResource("Resource_rpu1y"), SubResource("Resource_4b1vo"), SubResource("Resource_gg7kj"), SubResource("Resource_fjkob"), SubResource("Resource_5sdy5"), SubResource("Resource_61v84"), SubResource("Resource_82qld"), SubResource("Resource_2j32b"), SubResource("Resource_viqo8"), SubResource("Resource_o3j5s"), SubResource("Resource_cygv1")])
|
||||
wave_label = NodePath("../UI/Wave Count")
|
||||
start_wave = 8
|
||||
|
||||
[node name="Timer" type="Timer" parent="Spawner"]
|
||||
wait_time = 0.1
|
||||
|
@ -736,6 +760,35 @@ position = Vector2(1920, 540)
|
|||
rotation = -1.5708
|
||||
shape = SubResource("WorldBoundaryShape2D_rmvst")
|
||||
|
||||
[node name="PauseButton" type="ColorRect" parent="."]
|
||||
process_mode = 3
|
||||
visible = false
|
||||
z_index = 1000
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
anchor_top = 0.5
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_right = 1920.0
|
||||
offset_bottom = 1080.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0, 0, 0, 0.466667)
|
||||
script = ExtResource("16_bto6x")
|
||||
|
||||
[node name="Label" type="Label" parent="PauseButton"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme_override_fonts/font = ExtResource("11_s4q6p")
|
||||
theme_override_font_sizes/font_size = 100
|
||||
text = "PAUSED"
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="UI" type="Control" parent="."]
|
||||
z_index = 10
|
||||
layout_mode = 3
|
||||
|
|
|
@ -161,7 +161,6 @@ text = "Movement "
|
|||
layout_mode = 2
|
||||
theme_override_fonts/font = ExtResource("4_ybv7t")
|
||||
theme_override_font_sizes/font_size = 54
|
||||
selected = 0
|
||||
item_count = 2
|
||||
popup/item_0/text = "Relative"
|
||||
popup/item_1/text = "Absolute"
|
||||
|
@ -179,7 +178,6 @@ text = "CLASS"
|
|||
layout_mode = 2
|
||||
theme_override_fonts/font = ExtResource("4_ybv7t")
|
||||
theme_override_font_sizes/font_size = 54
|
||||
selected = 0
|
||||
item_count = 3
|
||||
popup/item_0/text = "Row"
|
||||
popup/item_1/text = "Ite"
|
||||
|
@ -325,8 +323,8 @@ bus = &"Music"
|
|||
[connection signal="pressed" from="Layout/Play" to="." method="play"]
|
||||
[connection signal="pressed" from="Layout/Settings" to="Settings Panel" method="show"]
|
||||
[connection signal="pressed" from="Layout/Tutorial" to="Tutorial Text" method="show"]
|
||||
[connection signal="pressed" from="Settings Panel/Close" to="Settings Panel" method="save"]
|
||||
[connection signal="pressed" from="Settings Panel/Close" to="Settings Panel" method="hide"]
|
||||
[connection signal="pressed" from="Settings Panel/Close" to="Settings Panel" method="save"]
|
||||
[connection signal="text_changed" from="Settings Panel/Menu/Username" to="Settings Panel" method="check_valid"]
|
||||
[connection signal="text_changed" from="Settings Panel/Menu/Username" to="Settings Panel/Menu/Username" method="check"]
|
||||
[connection signal="value_changed" from="Settings Panel/Menu/MusicVolume" to="Settings Panel/Menu/MusicVolume" method="_on_value_changed"]
|
||||
|
|
11
pause_game.gd
Normal file
11
pause_game.gd
Normal file
|
@ -0,0 +1,11 @@
|
|||
extends Control
|
||||
|
||||
func _input(event):
|
||||
if event.is_action_pressed("pause"):
|
||||
get_tree().paused = not get_tree().paused
|
||||
visible = not visible
|
||||
if get_tree().paused:
|
||||
get_parent().paused.emit()
|
||||
else:
|
||||
get_parent().unpaused.emit()
|
||||
|
|
@ -10,7 +10,7 @@ func _ready():
|
|||
absolute_movement = not config.get_value("config", "relative_controls")
|
||||
|
||||
func _input(event):
|
||||
if event.is_action_pressed("jump") and can_jump:
|
||||
if event.is_action_pressed("primary_fire") and can_jump:
|
||||
can_jump = false
|
||||
$"../".get_node("%Ability/Portal").start_countup(0.5)
|
||||
$Sprite.speed_scale = 1
|
||||
|
|
|
@ -21,7 +21,7 @@ func update_animation():
|
|||
$Engine.play("idle")
|
||||
|
||||
func _input(event):
|
||||
if event.is_action_pressed("shoot") and speed != 0:
|
||||
if event.is_action_pressed("primary_fire") and speed != 0:
|
||||
fire_laser()
|
||||
|
||||
func _process(delta):
|
||||
|
@ -46,7 +46,7 @@ func fire_laser():
|
|||
tween.set_parallel(false)
|
||||
tween.tween_callback(set_laser_texture.bind(active_texture))
|
||||
tween.tween_property(self, "can_damage", true, 0)
|
||||
tween.tween_interval(0.5)
|
||||
tween.tween_interval(0.25)
|
||||
tween.tween_property(self, "can_damage", false, 0)
|
||||
tween.tween_callback(set_laser_texture.bind(aiming_texture))
|
||||
tween.set_parallel(true)
|
||||
|
|
|
@ -20,7 +20,7 @@ func _ready():
|
|||
absolute_movement = not config.get_value("config", "relative_controls")
|
||||
|
||||
func _input(event):
|
||||
if event.is_action_pressed("quare"):
|
||||
if event.is_action_pressed("primary_fire"):
|
||||
if num_quares >= max_quares:
|
||||
notifier.notify("All Quares in Use!")
|
||||
return
|
||||
|
@ -37,7 +37,7 @@ func _input(event):
|
|||
new_quare.position = get_global_mouse_position()
|
||||
$/root/Node2D.add_child(new_quare)
|
||||
new_quare.name = "Quare"
|
||||
if event.is_action_pressed("exagon"):
|
||||
if event.is_action_pressed("secondary_fire"):
|
||||
if exagons > 1:
|
||||
exagons = 1
|
||||
if exagons <= 0:
|
||||
|
|
|
@ -207,5 +207,4 @@ stream = ExtResource("4_lwgj5")
|
|||
bus = &"SFX"
|
||||
|
||||
[node name="ShieldMarker" type="Marker2D" parent="." index="5"]
|
||||
position = Vector2(4, 0)
|
||||
scale = Vector2(1.5, 1.5)
|
||||
|
|
4
player-shield.gd
Normal file
4
player-shield.gd
Normal file
|
@ -0,0 +1,4 @@
|
|||
extends CollisionShape2D
|
||||
|
||||
func destroy():
|
||||
$AnimatedSprite2D.play("die")
|
125
player-shield.tscn
Normal file
125
player-shield.tscn
Normal file
|
@ -0,0 +1,125 @@
|
|||
[gd_scene load_steps=19 format=3 uid="uid://b11jmnjkk6ibm"]
|
||||
|
||||
[ext_resource type="Script" path="res://player-shield.gd" id="1_wq4q6"]
|
||||
[ext_resource type="Texture2D" uid="uid://cc3nl13t7c4mj" path="res://eart-shield.png" id="2_iu5tn"]
|
||||
[ext_resource type="Texture2D" uid="uid://dysewmpj8nvgx" path="res://eart-shield-break.png" id="3_yw3j3"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_0lade"]
|
||||
radius = 24.3425
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mcb3o"]
|
||||
atlas = ExtResource("2_iu5tn")
|
||||
region = Rect2(0, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_l8lnp"]
|
||||
atlas = ExtResource("2_iu5tn")
|
||||
region = Rect2(64, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_so4um"]
|
||||
atlas = ExtResource("2_iu5tn")
|
||||
region = Rect2(128, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_sel7y"]
|
||||
atlas = ExtResource("2_iu5tn")
|
||||
region = Rect2(192, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_iumxh"]
|
||||
atlas = ExtResource("2_iu5tn")
|
||||
region = Rect2(256, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jb6hd"]
|
||||
atlas = ExtResource("2_iu5tn")
|
||||
region = Rect2(320, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_5xoy6"]
|
||||
atlas = ExtResource("2_iu5tn")
|
||||
region = Rect2(384, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_a5ids"]
|
||||
atlas = ExtResource("3_yw3j3")
|
||||
region = Rect2(0, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_x2842"]
|
||||
atlas = ExtResource("3_yw3j3")
|
||||
region = Rect2(64, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ckp3b"]
|
||||
atlas = ExtResource("3_yw3j3")
|
||||
region = Rect2(128, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_b6w7a"]
|
||||
atlas = ExtResource("3_yw3j3")
|
||||
region = Rect2(192, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_m7ilu"]
|
||||
atlas = ExtResource("3_yw3j3")
|
||||
region = Rect2(256, 0, 64, 64)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_w1mec"]
|
||||
atlas = ExtResource("3_yw3j3")
|
||||
region = Rect2(320, 0, 64, 64)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_gcmwu"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_mcb3o")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_l8lnp")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_so4um")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_sel7y")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_iumxh")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_jb6hd")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_5xoy6")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 7.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_a5ids")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_x2842")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ckp3b")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_b6w7a")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_m7ilu")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_w1mec")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"die",
|
||||
"speed": 7.0
|
||||
}]
|
||||
|
||||
[node name="Shield" type="CollisionShape2D" groups=["destructible"]]
|
||||
scale = Vector2(3, 3)
|
||||
shape = SubResource("CircleShape2D_0lade")
|
||||
script = ExtResource("1_wq4q6")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
sprite_frames = SubResource("SpriteFrames_gcmwu")
|
||||
autoplay = "default"
|
||||
frame = 4
|
||||
frame_progress = 0.495833
|
||||
|
||||
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="queue_free"]
|
|
@ -27,10 +27,10 @@ func _physics_process(delta):
|
|||
return
|
||||
var move_input = Input.get_axis("down", "up")
|
||||
var side_input = Input.get_axis("right", "left")
|
||||
if move_input > 0 and not moving:
|
||||
if move_input != 0 or side_input != 0:
|
||||
moving = true
|
||||
update_animation()
|
||||
elif move_input <= 0 and moving:
|
||||
else:
|
||||
moving = false
|
||||
update_animation()
|
||||
|
||||
|
@ -40,6 +40,9 @@ func _physics_process(delta):
|
|||
apply_central_force(transform.y * side_input * speed / -2 + transform.x * move_input * speed * linear_damp)
|
||||
|
||||
func destroy():
|
||||
if has_node("Shield"):
|
||||
$Shield.destroy()
|
||||
return
|
||||
$DeathFX.play()
|
||||
get_tree().paused = true
|
||||
$"../GameOver".visible = true
|
||||
|
|
|
@ -1,9 +1,8 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://bl3178jc8lq1x"]
|
||||
[gd_scene load_steps=5 format=3 uid="uid://bl3178jc8lq1x"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://d2xigwib6hka4" path="res://quare_ability.tscn" id="1_ttx3n"]
|
||||
[ext_resource type="Texture2D" uid="uid://dgd2mofq75e01" path="res://portal-icon.png" id="2_2epev"]
|
||||
[ext_resource type="Shader" uid="uid://c2p7rwspwqmr8" path="res://greyscale.tres" id="2_s8u32"]
|
||||
[ext_resource type="Texture2D" uid="uid://dux6o222ain2r" path="res://1-Bit Input Prompts Pixel 16/Tiles (White)/prompt_mouse.png" id="4_kefbp"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ia5nv"]
|
||||
resource_local_to_scene = true
|
||||
|
@ -13,10 +12,3 @@ shader_parameter/strength = null
|
|||
[node name="Portal" instance=ExtResource("1_ttx3n")]
|
||||
material = SubResource("ShaderMaterial_ia5nv")
|
||||
texture_under = ExtResource("2_2epev")
|
||||
|
||||
[node name="prompt" parent="." index="0"]
|
||||
offset_left = -20.0
|
||||
offset_top = 3.0
|
||||
offset_right = 20.0
|
||||
offset_bottom = 43.0
|
||||
texture = ExtResource("4_kefbp")
|
||||
|
|
|
@ -64,31 +64,28 @@ restart={
|
|||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
jump={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(130, 40),"global_position":Vector2(138, 120),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
quare={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
exagon={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
quit={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
shoot={
|
||||
primary_fire={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(91, 32),"global_position":Vector2(99, 112),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
secondary_fire={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
pause={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"key_label":0,"unicode":112,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
[gd_scene load_steps=8 format=3 uid="uid://d2xigwib6hka4"]
|
||||
[gd_scene load_steps=7 format=3 uid="uid://d2xigwib6hka4"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://ba2tcipuc8rdi" path="res://quare 2.png" id="1_thx02"]
|
||||
[ext_resource type="Shader" uid="uid://c2p7rwspwqmr8" path="res://greyscale.tres" id="1_unkpb"]
|
||||
[ext_resource type="Texture2D" uid="uid://barlie6sierj" path="res://square.png" id="2_odtey"]
|
||||
[ext_resource type="Script" path="res://RechargeProgress.gd" id="3_gufwx"]
|
||||
[ext_resource type="Texture2D" uid="uid://cqxvhnxgi4k7" path="res://1-Bit Input Prompts Pixel 16/Tiles (White)/tile_0357.png" id="5_isqlk"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5a8v0"]
|
||||
resource_local_to_scene = true
|
||||
|
@ -30,18 +29,3 @@ texture_progress = ExtResource("2_odtey")
|
|||
texture_progress_offset = Vector2(2.08165e-12, 2.08165e-12)
|
||||
tint_progress = Color(0, 0, 0, 0.443137)
|
||||
script = ExtResource("3_gufwx")
|
||||
|
||||
[node name="prompt" type="TextureRect" parent="."]
|
||||
self_modulate = Color(1, 1, 1, 0.552941)
|
||||
layout_mode = 1
|
||||
anchors_preset = 7
|
||||
anchor_left = 0.5
|
||||
anchor_top = 1.0
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -17.0
|
||||
offset_right = 23.0
|
||||
offset_bottom = 40.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 0
|
||||
texture = ExtResource("5_isqlk")
|
||||
|
|
|
@ -66,7 +66,7 @@ animations = [{
|
|||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 10.0
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[node name="Riangle" type="StaticBody2D" groups=["destructible", "enemy"]]
|
||||
|
@ -80,6 +80,8 @@ rotation = 1.5708
|
|||
scale = Vector2(5.50033, 5.50033)
|
||||
sprite_frames = SubResource("SpriteFrames_p5dvv")
|
||||
autoplay = "default"
|
||||
frame = 6
|
||||
frame_progress = 0.850246
|
||||
|
||||
[node name="Gun2" type="Marker2D" parent="."]
|
||||
position = Vector2(-224, 284)
|
||||
|
@ -99,7 +101,7 @@ script = ExtResource("3_kffl0")
|
|||
bullet = ExtResource("4_tfncc")
|
||||
|
||||
[node name="Timer" type="Timer" parent="."]
|
||||
wait_time = 3.0
|
||||
wait_time = 1.5
|
||||
autostart = true
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
|
||||
|
|
|
@ -13,7 +13,7 @@ func _ready() -> void:
|
|||
if find_collisionshape():
|
||||
print(find_collisionshape().get_parent().name)
|
||||
find_collisionshape().set_deferred("disabled", true)
|
||||
#$Collider.set_deferred("disabled", false)
|
||||
$Collider.set_deferred("disabled", false)
|
||||
|
||||
func destroy():
|
||||
if find_collisionshape():
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[gd_scene load_steps=19 format=3 uid="uid://c3s8as813frjc"]
|
||||
|
||||
[ext_resource type="Script" path="res://shield.gd" id="1_ni0ln"]
|
||||
[ext_resource type="Script" path="res://shield.gd" id="1_v4v4e"]
|
||||
[ext_resource type="Texture2D" uid="uid://cc3nl13t7c4mj" path="res://eart-shield.png" id="2_2bt8h"]
|
||||
[ext_resource type="Texture2D" uid="uid://dysewmpj8nvgx" path="res://eart-shield-break.png" id="3_1tta6"]
|
||||
|
||||
|
@ -111,9 +111,9 @@ animations = [{
|
|||
[sub_resource type="CircleShape2D" id="CircleShape2D_00lvq"]
|
||||
radius = 25.1794
|
||||
|
||||
[node name="Shield" type="AnimatableBody2D" groups=["destructible"]]
|
||||
scale = Vector2(3, 3)
|
||||
script = ExtResource("1_ni0ln")
|
||||
[node name="Shield" type="StaticBody2D" groups=["destructible"]]
|
||||
scale = Vector2(3.5, 3.5)
|
||||
script = ExtResource("1_v4v4e")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
sprite_frames = SubResource("SpriteFrames_gcmwu")
|
||||
|
@ -123,5 +123,6 @@ autoplay = "default"
|
|||
[node name="Collider" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(-1, 0)
|
||||
shape = SubResource("CircleShape2D_00lvq")
|
||||
disabled = true
|
||||
|
||||
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="queue_free"]
|
||||
|
|
|
@ -3,6 +3,7 @@ extends RigidBody2D
|
|||
@onready var player = $"../Player"
|
||||
|
||||
var shield_scene = preload("res://shield.tscn")
|
||||
var player_shield = preload("res://player-shield.tscn")
|
||||
|
||||
func _physics_process(delta):
|
||||
rotation = linear_velocity.angle()
|
||||
|
@ -14,8 +15,23 @@ func hit(body):
|
|||
|
||||
var shield = shield_scene.instantiate()
|
||||
|
||||
if body.has_node("Shield"):
|
||||
queue_free()
|
||||
return
|
||||
|
||||
if body.has_node("ShieldMarker"):
|
||||
if body.name == "Player":
|
||||
shield = player_shield.instantiate()
|
||||
var marker = body.get_node("ShieldMarker")
|
||||
|
||||
shield.position = marker.position
|
||||
shield.scale = marker.scale
|
||||
|
||||
body.add_child(shield)
|
||||
|
||||
elif body.has_node("ShieldMarker"):
|
||||
if body.get_node("ShieldMarker").has_node("Shield"):
|
||||
queue_free()
|
||||
return
|
||||
shield.scale = Vector2.ONE
|
||||
body.get_node("ShieldMarker").add_child(shield)
|
||||
else:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue